Which auxiliary cannon is best for the Age of Sail? This is a game that primarily focuses on naval battles. Here, players need to navigate ships across the sea. Since you might encounter pirates or other enemies while sailing, it's also necessary to equip your ship with some weapons. Among these, auxiliary cannons are of particular interest, and players want to know which ones are the most effective.

Cannons are quite important in the combat system and can even play a crucial role in determining the outcome of your journey. However, there are many popular types of cannons in the game currently, each with different combat characteristics. Therefore, players should choose carefully and first understand the features of each type of cannon.

Cannons can be broadly categorized into four types: heavy cannons, rapid-fire cannons, area-of-effect cannons, and armor-piercing cannons. From their names, you can roughly discern their combat effects, and then match them according to your battle style.

Heavy cannons have high single-shot damage, capable of inflicting significant damage to enemies in a short time, making them suitable for frontal assaults.
Rapid-fire cannons have a fast firing rate. Although their single-shot damage isn't high, their high frequency results in considerable cumulative damage, making them ideal for sustained battles and wearing down the enemy.

If the enemy has thick armor, you can use armor-piercing cannons, which ignore a certain amount of defense, maximizing damage output and quickly breaking through the enemy's defenses.
As for area-of-effect cannons, they are suitable for battles against multiple targets, allowing for group attacks. They work very well when encountering small enemy ships or groups of pirates.

Regarding which auxiliary cannon to use in the Age of Sail, it mainly depends on the type of battle you're facing. After a basic understanding, choose the one that suits your needs based on the types you have. Different battles require different equipment and weapons, so when collecting weapons, try not to focus only on one type. It's better to collect 1-2 good ones in each category first, and then gradually add more exceptional ones later.