What is the instant kill mechanism of the Seven Day World's 'About to Explode'? When it comes to this t0-level shotgun, many players have a good opinion of it, making it a core means of output in both pve and pvp scenarios. If players are particularly familiar with 'About to Explode', they can often create the maximum output through reasonable combinations. Below, we will briefly share some content regarding the instant kill mechanism of 'About to Explode'.

'About to Explode' uses burning + detonation as its chain of abnormal damage, and it can trigger an instant kill up to 160,000 per shot, making it quite powerful, with its total damage capable of exceeding 9 million. When players choose 'About to Explode', there is an 18% chance for it to trigger burning, and once detonation is stacked, it can increase the damage by 30%, thus forming a combination of continuous burning and area explosion output.

In actual combat, players can let 'About to Explode' use the mod 'Raging Inferno' to stack additional layers of burning, further increasing the frequency of detonation, ultimately maximizing its burst capability.

Actually, the base attributes of 'About to Explode' include a 10% critical hit rate, a 40% weak point damage bonus, and 30% critical hit damage. If players equip 'About to Explode' with high fire rate and large magazine capacity, it can quickly lower the health line and also cause knockback within an area, in short, further enhancing its effects.

The instant kill mechanism of the Seven Day World's 'About to Explode' has been shared with many players. As a t0-level weapon, when players choose to use 'About to Explode', they also need to pair it reasonably. In different scenarios, the weapon mods and armor sets paired with it may vary.