The Far Light 84 Grenade Launcher is actually a shotgun (there are no grenade launchers in the game) emphasizing close-range burst damage and terrain suppression. In the current version, three core weapons—M880, Breacher-12, and Devastator—are all very strong choices. They all belong to the category of core weapons for medium to close-range bursts, suitable for close combat and narrow terrain suppression, but they have a high operational threshold. Next, I will share the mechanics and gameplay of these shotguns.

The M880 has a single-shot damage of up to 450 points, capable of one-shot killing unarmored targets, but it has a slow fire rate and low margin for error. It is recommended to pair with the rush-type hero Maggie, using her roll skill to quickly get close to enemies. When shooting, make sure the target is within 5 meters, and hip-firing without aiming can maximize hit rate. Before reloading, be sure to find cover to avoid being counter-attacked. This weapon is suitable for ambushes in narrow terrains, such as the container area at the Polar Connection point or the conveyor belt sides in the Tingman Industrial Area.

The Breacher-12 has a fire rate of 2 shots per second, with an 8-round magazine, making it suitable for continuous suppression and multi-person battles. The densely built areas like the Sunset City alleys are its main stage. When ambushing behind a door, aiming can increase the effective range to 6 meters. It is suggested to equip a quick reload attachment to reduce the reload time to 1.8 seconds and carry a laser sight to reduce hip-fire spread by 30%. When engaging mid-range enemies, use triple jumps to quickly close the distance.
The Devastator, exclusive to airdrops, supports full-auto fire mode, capable of clearing out fully armored enemies within 2 seconds. Its fire rate and damage are balanced, but it is difficult to obtain, so it is recommended to prioritize securing airdrops when playing in a team. This weapon is suitable for clearing out the final circle, and pairing with the hero Sin's stealth skill for flanking attacks is highly effective. When using it, keep 1 bullet in reserve to prevent a reload vacuum period, and predict enemy movements for fan-shaped sweeping to cover a 3-meter range.

Attachment selection directly affects performance in battle. The M880 must be equipped with an extended magazine to increase capacity to 8 rounds, while the Breacher-12 should prioritize quick reload and choke, and the Devastator is recommended to be fitted with a vertical grip to reduce recoil. For hero skills, Maggie's roll-to-reload passive allows for seamless output, and Ember's smoke grenade can create a close combat environment.

Shotguns require precise movement control and terrain utilization to unleash their maximum power. Mastering the rhythm of reloading, attachment combinations, and hero skill pairings can establish an absolute advantage in close combat. It is recommended that everyone can also practice on dummies first to get a feel for it.