The Zero Dawn Scythe, as a weapon class in the game, has a strong output capability and also possesses the ability to take damage. It is currently widely used in multiple scenarios. After all, it has high burst damage and can cause damage within a certain range, making it the core of the entire team. Below, I will briefly share some of the relevant characteristics of the Scythe and the skills it possesses, so that players can gain a deeper understanding of this class when playing the game.

The Scythe is famous for its wide-range attacks. If a player chooses the Scythe class, their core skill is the Wraith Split. In simple terms, it allows the direct summoning of wraiths to attack enemies over a large area, causing damage to them and clearing out minions. This skill is widely used in team battles.

The Scythe also has a high output and can attract enemy fire through taunt skills, thus creating an environment for teammates to deal damage. Additionally, it has a certain capacity to take damage. Since its spirit system is the core mechanism, it can accumulate and consume power through different skills, thereby enhancing specific abilities. If the Scythe class is in a full spirit state, the damage bonus when using skills will be even higher.

Speaking of the Scythe class, it also has a transformation burst playstyle. Its core skill is the Reaper Transformation, which allows for instant burst damage. When paired with the Demon Frenzy Critical Strike to refresh cooldown times, it can deliver burst damage and quickly restore health.

The Zero Dawn Scythe class is known for its high burst damage, area-of-effect damage, and support for the team. When choosing this class, players should also consider their own situation. For example, some players prefer to flexibly switch between dealing damage and taking damage, but they need to properly match the attributes and skills of their spirit cards.