The Cairo series of games have always been loved by many players. Among the recent games, Convenience Store Opening Diary is one that has been mentioned quite a bit. The game itself isn't too difficult to get started with, but it's very engaging. So, how do beginners play Convenience Store Opening Diary? Many players only know the name of the game and are not clear about its gameplay. Although the game isn't too hard to start, once you get past the tutorial, the difficulty increases significantly. If players are unclear, then their initial progress will be slow, and they may even face a deficit in operations.

At the beginning of the game, there is a not-too-long tutorial. After this tutorial, we obtain a small refrigerator. We need to place our goods inside the refrigerator. In the early stages, we don't have many products, so a small refrigerator is sufficient. Since we don't have many customers at the beginning, the main focus is on getting familiar with how to stock shelves and basic placement issues. After a while, customers will start coming into the store, and by clicking on them, we can learn about their interests. Once we meet the customer's conditions, we can increase their favorability, which, besides increasing their desire to shop, also triggers new events. At the same time, players should pay attention to the dreams of the customers, as achieving these dreams will also trigger new events. In the early stages, a few decorations should be placed in suitable positions in the store to increase customer favorability. When customers start visiting our convenience store, we might consider adding another refrigerator, as it would be difficult to fit more items with just one refrigerator.

After operating for a period, players will unlock contacts, which can provide us with a lot of events or building items. Initially, there are two contact events: bookshelves and item development. Since it's the first contact, even if there's only one advantageous option, the success rate can still be over 90%. Here, it's recommended that players complete the bookshelf event first. Upon completion, we directly get a bookshelf, allowing us to display books, which can attract more customers.

After completing these two events, we will gain some extra points. These points look like small light bulbs and are very important to us. Whether developing new food, daily necessities, or beverages, we need points to proceed. The more points we have, the more items we can develop, which is crucial for the development of the convenience store.
Once development starts, the number of customers in our store will increase. At this point, it's recommended to expand the checkout counter first. Then, we need to hire more employees, as the number of customers will continue to grow. If there's only one checkout counter and very few clerks, long queues will easily form, reducing our income and making customers dissatisfied with our service. Therefore, eliminating these factors in advance is necessary for the development of the convenience store.

When the revenue reaches a certain level, the star rating of the convenience store will increase. Initially, our convenience store is 0-star, and it will gradually increase over time. As the star rating increases, we can unlock more content, such as item shops or various activities. Therefore, players need to continuously meet the conditions for increasing the star rating.

In the game, gold coins and points are very important for players. We can obtain points through interactions with customers and various activities, while gold coins are earned based on customers and merchandise. In the early stages, we should try to stock high-value-for-money items to boost revenue.

The above is an explanation of how beginners can play Convenience Store Opening Diary. Our initial development won't be particularly fast, so players need to be prepared. If you force yourself to speed up, it's very likely to cause a mismatch between income and expenses, leading to a significant crisis.