Dragon's Breath is a very typical DND game, with a plethora of heroes and different rarities. For common players in S1 season, it's pretty good to have 1-2 legendary ones. So how do common players form their teams? Here, we bring you a comprehensive guide on team building for common players in Dragon's Breath, sharing some heroes and team compositions suitable for common players in the S1 season. You can refer to these to build your own team.

Useful Heroes:
Zalos, her passive prioritizes healing the teammate with the lowest health and can also silence an enemy. Her battle skill is a 3x3 area attack that applies a debuff reducing energy recovery upon hitting the target. Her ultimate covers a five-square cross area, causing continuous damage for 5 seconds and has a chance to inflict fear on enemies. After the skill ends, she can provide healing to the entire team. Unlike other healing heroes, she does not rely on insight or the target's maximum health to determine the amount of healing but rather her own attack power. She can also remove specific types of negative status effects, making her a very suitable support for "Ice-Dark" teams.
Lava, her battle skill randomly attacks enemies three times and has a chance to apply Frost status. Her ultimate is a 5-square cross area effect lasting 10 seconds, applying an enhanced Frost effect. When paired with other characters possessing Frost mechanisms, it's easier to trigger enhanced effects, further boosting the team's damage output.
Gadnus, his ultimate is a 3-square rectangular area control skill that first knocks up targets, then pushes them back, and finally stuns them for 3 seconds while also reducing their energy recovery. He is an excellent crowd control character, especially useful in scenarios with dense monsters, providing a good environment for the team to deal damage.

Gitona, her passive skill allows her to gain a lot of energy and instantly teleport to the farthest enemy. Her ultimate consumes more energy, dealing damage within a cone-shaped area and adding extra true damage. If there's a need to quickly eliminate threats in the backline, she would be a very useful hero.
Garius, Light Gun, a frequently mentioned hero. His battle skill can attack airborne enemies and provides a hit recovery state for himself. His ultimate can remove control effects and restore health for the whole team. A tank who can heal, doing two jobs, he is a solid backbone for the team.
Vikak, his battle skill is a 3x3 area attack, applying a debuff that reduces the enemy's attack power. His ultimate can remove two negative statuses from all friendly units and heal based on the target's maximum HP. As a debuff removal character, the percentage-based healing compensates for the shortcomings of Fire-Poison healing heroes, making him highly valuable in specific team compositions.

Alfi, his battle skill has a powerful effect of ignoring 35% of the target's defense, dealing direct damage. His ultimate can create a 5-square cross formation, increasing the wild judgment of units within the area. If a player wants to build a wild system, Alfi is a great choice. The formation effect is significant and lasts up to 15 seconds, which can be recast after cooldown, greatly enhancing the stability of the wild system.
Vorash, his battle skill launches three multi-attacks at the enemy and has a chance to remove the target's buffs. His ultimate deals area damage to all enemies and has a chance to prevent them from gaining buffs. Combined with his special mechanism, every time he deals damage, he provides healing to the teammate with the lowest HP. Additionally, the ability to prevent enemies from gaining buffs makes him one of the strongest purple heroes currently, and a preferred choice for common players, remaining useful even in the later stages.

Recommended Teams:
Fire-Poison Team, a strongly recommended team for S1, as there are many fire-based damage dealers that are relatively easy to obtain. The main character can also use a group attack fire-based main, making it easy to form a Fire-Poison system. Key members include the Fire Main, Great Horn, Fulbas, Hesandra, and Sigrid. The Great Horn is obtained through missions, Hesandra is given through the story, and Sigrid can be exchanged for with chests. The only one that needs to be drawn is the purple card Fulbas, which is usually obtainable; if not, the purple fire tank (Horus) can be used as a substitute.

Ice-Dark Team, can use Fubright/Edgar + Usha + Kos + Ice Pillar + Megan, or Darbanum + Ema + Dokraz + Zadok + Vorash. Lightning Team, Berik + Lightning Main + Welby + Enna + Caladon, or Dulin + Shat + Alves + Shagroth + Iola/Catherine.

The above is the comprehensive guide on team building for common players in Dragon's Breath. There are many heroes in this game, most of whom are worth cultivating. It's about how to form the team. The blue and purple heroes mentioned above are quite good. If you have them, you can follow the recommended team compositions. For common players, mixed-hero teams will be more common.