In the heterocycle, every battle requires players to carefully match their character lineup to face various powerful enemies. In the current game version, a unique setting is that 4 characters can be on the field in each battle. The heterocycle attribute system is closely related to the characters because there is no gacha system for now, which makes it particularly important for new players to understand the attributes of the characters.

In this game, each character possesses unique abilities, which are closely linked to specific attribute lineages. These abilities can unleash powerful corresponding attribute damage in battles. Currently, there are 6 distinctive ability lineages in the game, each marked by different colors. The first is the Light Energy lineage, symbolized by pure white, representing the power of light and hope. The Spiritual Energy lineage is presented in vibrant green, controlling the power of nature. The Curse Energy lineage is surrounded by fiery red.

The Dark Energy lineage is highlighted in eerie purple, while the Soul Energy lineage is marked by tranquil blue. Finally, the Phase Energy lineage is yellow, representing the power of balance and coordination. Besides these unique ability lineages, the game's characters also have many common attributes, one of which is charge speed, determining how quickly a character can accumulate energy in battle. Critical hit rate is also a crucial attribute; a high critical hit rate means a character has a greater chance of dealing massive damage when attacking.

Attack power is a key indicator of a character's offensive capability, while health points represent the character's survivability. The higher the health points, the longer a character can last on the battlefield and endure more damage. Defense acts like a sturdy shield, reducing the damage enemies inflict on the character. Additionally, attributes such as the number of normal attack hits, skill damage multiplier, and cooldown time are also important. The number of normal attack hits determines how many times a character can strike an enemy in a single normal attack, the skill damage multiplier affects the power of a character's skills, and the cooldown time limits the frequency at which a character's skills can be used.

Now you know about the heterocycle attribute system. Actually, there are some special attribute combination effects in the game, such as when a team has a character with a critical hit charging attribute, it can effectively increase the critical hit rate of the entire team. You can use these attribute effects to bring more chain bonuses.