The awakening system, as a classic and core character growth mechanism in the game, covers a variety of elements such as star upgrades, constellations, stellar souls, and resonance. Its richness and depth are self-evident. In fact, on top of this traditional framework, the game has achieved an extremely innovative breakthrough. The effects brought by awakening break through the conventional fixed patterns, allowing players to flexibly switch and customize them outside of the game.

Here, awakening actually represents the effect of constellations. Once a player has at least one awakening point, they can choose any one of multiple awakening effects, tailoring the ability boost to the current combat needs or strategic preferences of the character. When a player accumulates two awakening points, the freedom of choice is further expanded, allowing for the simultaneous activation and enjoyment of two different awakening effects. Additionally, the game ingeniously designs a resonance effect mechanism. When players, through relentless effort, collect three or six awakening points, it triggers a powerful resonance effect, enabling the character to achieve a qualitative leap and enhance their strength.
In the game design, the constellation system from 1st constellation to 6th constellation presents a strategic design philosophy. Each constellation's effect maintains a high degree of consistency, and players can replace them according to their own needs and combat situations. This design concept can actually be compared to a gemstone embedding system with a high degree of customization. In this gemstone embedding system, the character's gemstone inventory is set to have six slots, and the operation of opening these slots requires specific items obtained through gacha draws.

However, when a player wants to replace an already embedded gemstone effect, there is no cost involved. Players can flexibly and precisely choose the gemstone effects to embed into each slot based on different combat needs. For example, in certain combat scenarios, it may be necessary to emphasize the character's attack power, at which point the player can choose to embed a gemstone effect that increases attack power. When facing enemies that require high defense, the player can quickly switch to a gemstone effect that boosts defense.
It is worth noting that the 3rd and 6th constellations also come with additional bonus effects, and the items required for these bonuses can all be purchased in the game store. Although the specific range of what can be purchased is not yet clear, unlike traditional constellation systems, the constellations in this game do not need to form a linked effect. This unique design gives players a great deal of freedom. Among the six effects, there is one that can be considered a versatile effect, suitable for various situations and acting as a universal patch. However, its value is relatively low, and when used alone, its effect may not be very prominent.

The remaining five effects have higher values but a narrower range of application, only effective in specific scenarios. For example, one of these effects may be extremely powerful against magic-attack type enemies but less effective against physical-attack type enemies. Nevertheless, in actual gameplay, players find that any of these five special effects can work well with the versatile effect. This clever combination mechanism makes the 2nd constellation effect highly popular among many players.
Since 1st constellation allows players to freely choose constellation effects, it inevitably leads to each constellation having some functional value. Players can simply change the constellation to easily adapt to different combat scenarios, achieving a situation where 1st constellation can handle six different scenarios. This essentially means that 1st constellation has a significant appeal, almost eliminating the possibility of a fully complete 0th constellation. This design is seen as a flaw because the existence of the versatile effect directly increases the difficulty of levels.

This concludes the introduction to the awakening system. For those players who pursue challenge and balance, as long as everyone can balance the benefits of each slot during awakening, and the slots do not form mandatory associations, it can be better than the commonly adopted awakening combinations.