Age of Great Navigation Origin Guide Age of Great Navigation Origin Beginner's Development Guide

2025-08-07 20:38:43

This article focuses on providing a guide for new players in the game "Age of Sail Origin", which is a highly strategic naval combat mobile game. The entire gaming process is quite challenging, and the nautical adventure is relatively novel to players. Although it's very interesting, getting started can be somewhat difficult, requiring mastery of various skills to make the initial development smoother. For those who want to develop quickly in the early stages, please check out the following beginner's tutorial.

Age of Great Navigation Origin Guide Age of Great Navigation Origin Beginner's Development Guide

1. Shipbuilding

The shipbuilding system is one of the core gameplay elements. In maritime navigation, ships are indispensable, so this feature must be mastered. The system is divided into Eastern and Western routes, each with its own way of calculating experience. Each ship's blueprint also has its own level, up to a maximum of 20 levels. Only by having sufficient shipbuilding levels can you build corresponding-level ships. For example, to build a Western level 12 ship, you need to raise the relevant shipbuilding level to 12 first. The level of the blueprint directly affects the minimum attributes of the ship, allowing you to create ships closer to full attributes, reducing the impact of random factors. Reaching specific levels with blueprints can also unlock additional crew and cabin slots, enhancing the ship's combat power. The modification function only applies to blueprints, not to already built ships, indicating that each player's ship capacity is determined by their personal blueprints.

Age of Great Navigation Origin Guide Age of Great Navigation Origin Beginner's Development Guide

2. Ship Functionality and Upgrades

A ship's attributes significantly impact both navigation and combat, such as cargo capacity, speed, durability, wave resistance, and combat attributes, which determine the ship's performance in navigation and battle. Therefore, upgrading the ship's level is very important. Materials for level 1-4 ships can be purchased from the store, so both Eastern and Western routes can produce them. Building 20 ships at each level will allow you to gain full experience. By checking the blueprint level, you can know the gap between the current level and the maximum level of 20. If you're a light spender, it's recommended to focus on building Eastern ships, as the Dong 11 and Dong 12 level ships have excellent performance. Making level 1-4 ships can roughly reach a shipbuilding level of 7; for regular players, the Western route is a good choice, as blueprints are easier to obtain and there are many types of ships available.

Age of Great Navigation Origin Guide Age of Great Navigation Origin Beginner's Development Guide

3. Exploration

Land exploration is an important way to obtain AB ship equipment. You can explore flat areas near the coast, needing to reasonably equip the crew and choose suitable types and regions for exploration to increase success rates. Before embarking, adjust the water-to-food ratio, bringing more water and less food, ensuring there are enough sailors, which all help with the exploration.

4. Title

Titles can provide players with port tax reductions, task qualifications, and are also an important way to increase influence. With a title, you can enjoy tax reductions at ports where your country holds over 10% control, which is also a necessary condition for participating in some tasks. Titles can be obtained by increasing reputation or through edicts, and changing admirals under conditions free from pirate disturbances can also enhance titles.

Age of Great Navigation Origin Guide Age of Great Navigation Origin Beginner's Development Guide

5. Crew

In addition to having a ship, seafarers are also essential for maritime adventures. They are divided into S, A, B, C grades, with their professions affecting skill unlocks and basic attributes. Admirals are a special S-grade, with attributes twice that of regular wild S-grades. Properly allocating and promoting them can maximize the crew's combat power.

6. Combat Mechanism

The game adopts a turn-based combat format. When engaging in combat with the enemy, the attacked side has multiple options, including fighting, fleeing, or even surrendering and negotiating. These choices depend on the content of the negotiation or the intention to surrender. If the enemy attempts to flee, you can also consider whether to pursue them.

Age of Great Navigation Origin Guide Age of Great Navigation Origin Beginner's Development Guide

During actual battles, the turn-based system unfolds, with both sides moving to unique combat zones with distinct characteristics, forming separate battle maps. At the start of combat, related navigator skills for the ships are activated. As more companions with similar skills join the battle, the power of these skills increases. Naval battles are influenced by unique sea area characteristics, such as terrain features, wave strength, currents, and floating objects, adding more strategy and uncertainty to the combat.

Age of Great Navigation Origin Guide Age of Great Navigation Origin Beginner's Development Guide

The sharing of the "Age of Sail Origin" guide ends here. New players should master these initial development techniques. Besides these, naturally, more practice in combat, collecting various materials, and improving proficiency in multiple aspects are needed to lay a solid foundation for future development.

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