In the League of Heroes, which class is best for a zero-spending player? Generally, such classes are easier to get started with and don't require as much equipment, providing a good early game experience. Below, we will introduce some recommended classes for zero-spending players in the League of Heroes. For players who do not plan to spend heavily, choosing a class that can balance both output and functionality, while also performing well in both PVE and PVP environments, is particularly important. Based on the current version's performance and player feedback, Marksman, Priest, and Mage are the top choices for zero-spending players. These classes not only have a relatively stable growth path but can also make up for the lack of resource investment through skillful play.

Marksman
As the most straightforward long-range damage dealer, the Marksman is the epitome of firepower. Whether in team dungeons or solo challenges, his high-frequency, wide-coverage, and impactful skill set ensures he remains a primary damage dealer in combat. Compared to other classes, the Marksman has a very comprehensive damage system, capable of handling everything from single-target bursts to area-of-effect (AoE) clearances, making him versatile in various battlefield scenarios. However, due to its clear positioning, it places higher demands on the player's control and damage rhythm. An excellent Marksman needs to precisely time their skills, cleverly use movement to avoid enemy attacks, and continuously maintain their damage output rhythm.

In terms of talent builds, the Marksman can choose between two styles based on personal preference. Players seeking maximum damage can opt for the "Moon Blade Ricochet + Moon Blade Dance + Griffin + Shocking Hunt" combination, maximizing damage per second, suitable for high-pressure environments in abysses and dungeons. Those who prefer functionality and maneuverability might choose "Double Shot + Moon Blade Dance + Frost Trap + Breakthrough Arrow Rain," using control skills to achieve higher survivability and error tolerance. This flexible talent pairing allows the Marksman to perform well in various situations.

Mage
Also an ideal choice for zero-spending players, especially excelling in PVE with group control and burst damage. The Mage excels at suppressing enemy movements with high AoE and area slow effects, such as the "Fireball + Shadow Flame + Dense Blizzard + Missile Storm" combo, which can deal devastating damage in a short time, perfect for abyss score runs and quick monster clearing. A more functional build, "Frost Arrow + Ice Concentration + Paralysis Lightning + Destruction Vectors," offers advantages in control and maneuverability, particularly useful in challenging secret dungeons where monsters can be cleverly kited and slowed, increasing survivability.

Like the Marksman, the Mage relies on precise judgment of the battlefield rhythm. Not only must they master their skill rotation, but they also need to judge when to activate burst skills in safe areas, and reasonably use pet skills to enhance team damage efficiency. If the team lacks a healer or strong tank, ranged classes should carry a tank-type pet as a precaution, ensuring they are not easily focused and killed. This flexible strategy is key for zero-spending players to survive and clear content.

Priest
This class has a unique position, being the only one with a full group healing system. The Priest can quickly restore health in high-pressure situations and, with outstanding instant and area healing skills, becomes the rhythm controller for dungeon progression. Light Priests specialize in pure healing, enhancing group healing duration and coverage, suitable as the main healer in team dungeons. Dark Priests, on the other hand, balance damage and healing, better suited for solo and light team play, especially in teams without a main tank, where their self-preservation and attack capabilities make them more adaptable.

In terms of gear selection, the Priest also needs to balance healing power and sustainability. Since healing amounts are influenced by attributes like attack and crit, hit and penetration also become crucial factors affecting healing efficiency. For example, a Light Priest might choose the Obsidian Rock set paired with "Holy Fire + Mass Heal + Divine Collapse + Eternal Glow" to enhance group healing and endurance. A Dark Priest could opt for the Black Iron Throne set, combined with "Holy Fire + Shadow Enhancement + Shadow Barrage + Eternal Glow," achieving a balance between damage and healing.

This concludes the introduction to recommended classes for zero-spending players in the League of Heroes. The reason why Marksman, Mage, and Priest are suitable for zero-spending players is not just because they have lower resource dependency, but also because these three classes offer higher tactical flexibility and operational ceiling. The damage output of Marksman and Mage can significantly improve with increased skill, and the Priest's healing performance is closely related to battlefield judgment and skill management.