"City of Silver" as a game that blends open-world exploration and detective deduction in a 2D ARPG, some fans want to know first if City of Silver involves spending money? After all, some players have limited funds and might not be able to invest too many resources. So, they want to understand the in-game spending mechanisms and whether it's possible to experience the full content of the game without spending. Below, we will analyze these factors to see if spending is necessary.

Some high-appeal characters or special appearances (such as limited detective outfits, steampunk-style mounts) may require payment to unlock or obtain. Therefore, to unlock the latest high-appeal or high-strength characters, you must spend a certain amount of money to get them faster. However, since in-game draw items can be obtained through completing tasks or exploring, zero-spending players can also acquire them through effort, though it will take much more time.

In-game mounts (like "Nitrogen Boost Pegasus") can be purchased from the store or obtained through events. The attribute differences affect movement efficiency, but since you need to dismount during battles, it doesn't impact balance. Generally, mounts with less flashy designs can be obtained by completing tasks or participating in activities. However, for those who wish to look more impressive, additional spending will be required.

Some items can save exploration time, such as exploration tools (like clue scanners), stamina recovery, or growth material packs. These may offer paid options, but zero-spending players can accumulate them through tasks. So, if you don't want to grind, wealthy players can use these items to shorten the gap with other players. In the future, there might be a monthly card similar to a "Detective License" that provides daily resource rewards or exploration privileges (like special clue hints under the weather system).

The main storyline, detective puzzles, and combat systems do not require payment; you can clear them through strategy and skill. Thus, the starting point in these areas is not significantly affected by spending. If you want to earn resources through your own efforts, you just need to complete cases, explore maps, and participate in activities to exchange for mounts or character fragments (like "Liquid Silver" currency). Additionally, hidden tasks brought about by the weather and day-night systems offer extra rewards.

If you are planning to invest either money or time in the game, it might be worth understanding first if City of Silver involves spending. Actually, the in-game spending design of "City of Silver" leans more towards "paying for love" (appearances, mounts) and "convenience optimization," rather than mandatory power-ups. Zero-spending players can experience the full content through deep exploration and strategy.