Today, I'm bringing you an introduction to the hidden bosses in Chapter 3 of Deltarune. The challenge of hidden bosses constitutes a significant part of the exploration process. Unlocking these bosses not only requires completing multiple rounds of prerequisite tasks, but their combat mechanisms also become increasingly complex as the stages progress, involving a series of processes from obtaining qualifications to adjusting tactics. This guide will focus on the challenges of Rude Buster and Spamton NEO, detailing the unlocking paths, characteristics of each battle phase, and key points for handling them, providing players with a complete framework for the challenge. Let's dive in.

The challenge of Rude Buster requires players to go through several rounds of game setup. First is the acquisition of entry qualifications, which can be achieved through two methods. If players aim for high ratings, they can try to achieve an S rating in the first round of the game. This requires maintaining high efficiency in battles and tasks across all major rooms, even achieving zero mistakes. After reaching this rating, the S-rated exclusive room in Green House will be unlocked. The large arcade machine inside the room is key to starting the subsequent challenges. Starting the arcade machine and entering the mini-game, players need to accumulate experience by defeating monsters, gradually increasing the power of the sword until it reaches full level.

Continuously slashing towards the upper left corner of the map, you'll find a red treasure chest containing the ICE KEY. After picking up the item, the arcade machine will automatically shut down, and you'll have to wait for the second round of the game to start. In the second round, new explorations begin. After obtaining the boat, players must continuously move towards the upper left corner of the map until they encounter a white floor. Following the path of the white floor, you'll find a blue door. Use the previously obtained ICE KEY to open it. After clearing the small monsters in the room, you'll reach an area with a white ghost. Continue moving forward to arrive at a crossroad. If the player chooses the wrong direction, the ghost won't follow. Using this characteristic, players can gradually find the correct path, ultimately encountering a red door. Entering it will trigger a story event, ending the current mini-game.

Before the final battle, players need to return to the room in Green House and enter the backstage to start the last round of the game. After obtaining the sword in the game, the weapon needs to be upgraded by killing two teammates. Then, cut through the fence on the right side and clear all the enemies in the rooms. At this point, the hidden boss battle with Rude Buster will officially begin. During the battle, Rude Buster has a variety of attack methods, including wide-range energy waves. Players can use obstacles in the scene as cover and dodge by moving flexibly. The boss may summon small monsters to assist in the fight; prioritizing the elimination of these small monsters can reduce interference, allowing players to focus more on dealing with the boss's attacks.

The introduction to the hidden bosses in Chapter 3 of Deltarune is now complete. The challenges of Rude Buster and Spamton NEO connect multiple exploration elements and core combat mechanics in Chapter 3. From obtaining qualifications through multiple rounds of the game to the requirements of positioning, prediction, and equipment in each battle phase, every step requires players to plan based on clues from the scene and combat patterns.