I believe many of you are quite curious about which tower is the strongest in Kingdom Rush Vengeance. As a classic tower defense game, Kingdom Rush has been a part of our childhood. Today, I will bring you a recommended ranking of the towers in Kingdom Rush Vengeance, hoping to help those who need it. Without further ado, let's take a look together.

In the game of Kingdom Rush Vengeance, players need to deploy defensive towers around their base to stop the enemy's attack and protect their home to win the match. However, not all towers in the game have balanced stats; some are overwhelmingly strong from early to late game, while others may not be cost-effective enough to build, and there are even some that we rarely use throughout the game.

The first tower I recommend here is the "Arcane Wizard Tower." Its extreme cost-effectiveness and high damage make the "Arcane Wizard Tower" one of the strongest defensive towers in the game. Its first skill can instantly destroy enemy units, giving us a good countermeasure against difficult-to-handle elite monsters. The second skill, which boosts the damage of surrounding towers, is incredibly powerful, allowing us to easily handle swarms of enemies with minimal investment. The only downside is that the "Arcane Wizard Tower" requires 300 gold to unlock, and it lacks AOE (Area of Effect) attacks. But given its powerful stats and skills, these drawbacks are hardly "fatal."

Another tower, the "Necromancer Tower," is also terrifyingly strong. As the most overpowered existence in the previous installment, although it has been slightly nerfed in Kingdom Rush Vengeance, the "Necromancer Tower" still possesses extremely strong melee and AOE capabilities. It can summon skeleton minions by defeating nearby enemy units, giving us formidable combat power right from the start. Its second skill, the Undead Cavalry, deals a massive 60 true damage to a wide area, making it easy to push through to the enemy's base! Moreover, the "Necromancer Tower" is very cheap to build, almost affordable from the beginning, making it the undisputed king of cost-effectiveness.

The next tower can be considered the strongest defensive tower in the entire Kingdom Rush Vengeance: the "Sorcerer Mage Tower." With high stats and AOE damage, it combines the strengths of the Tesla Tower and the Sorcerer Tower from the first game. Its first skill, Chains, can instantly kill a large number of enemy units, often having a miraculous effect when facing a horde. The second skill, Sheep, can turn elite enemy units into harmless sheep, greatly reducing our defensive pressure. Although it is expensive to build, once this tower is constructed, it almost guarantees our victory. If there's any downside, it might be that it's a bit noisy when using its skills.

The "Spectral Barracks Tower" is the best interception tower we can use in Kingdom Rush Vengeance. It has a unique skill: the ability to swap positions with other towers, giving us a high operational ceiling. If all the summoned Spectral Warriors die during the swap, they will be redeployed after the swap, dealing charged and explosive damage to the enemy. The "Spectral Barracks Tower" is a tower with an extremely high potential, and its two main drawbacks—having fewer Spectral Warriors and a longer wind-up time—can be mitigated through player skill, making it very powerful.

Above is my answer to which tower is the strongest in Kingdom Rush Vengeance. I hope it helps those who need it. For those who like it, go ahead and try it out in the game!