In the modern warship mobile game, as a high-value unit, the aircraft carrier not only undertakes diversified tasks but is also a key node that determines victory or defeat in the entire battle. Regarding the question of "which aircraft carrier is the best in modern warships," there is actually no single answer; it depends on the version mechanism, player skills, and tactical combinations. Below, we bring you recommendations for powerful aircraft carriers in the modern warship mobile game. The mentioned aircraft carriers are all very strong in the current version. With their unique configurations, extremely high upper limits, and stable lower limits, they stand out on the battlefield.

Nemesis CV02
Undoubtedly, it is a very dazzling aircraft carrier in the current version. It is the only aircraft carrier in the entire game with the ability to submerge, featuring a highly recognizable design that symbolizes the identity of top players. Its configuration is extremely terrifying, with 2x2 rocket launchers, main guns, 1+1 attack aircraft, and interceptors forming an all-dimensional strike system. Not to mention the unique eight 2x4 automatic cannons, which, when combined with the CSN system, exhibit short-range suppression. This means any ship that wants to get close to her will have to pay a heavy price.

In addition, she has dual helicopters and high-spec air defense configurations, allowing her to handle multiple threats such as submarines, missiles, and drones with ease. Especially with the newly added diving system, she has escaped the fate of being a "fixed target," enhancing her mobility and survivability. Of course, Nemesis is not without its flaws. Her massive hull and poor speed make her vulnerable to concentrated fire in complex waters, and once her position is exposed, she often becomes the primary target of the enemy. However, in terms of overall strength, she remains the top choice for elite aircraft carrier players.

Tianjin
The most balanced and stable aircraft carrier in the current version, Tianjin has become the biggest beneficiary under the current vision mechanism and anti-air environment. It boasts top-tier health points among all aircraft carriers, on par with Enterprise, and excels in electromagnetic interference, firepower, and air defense. Especially impressive is her overwhelming close-range output combination: main guns, dual rocket launchers, and three helicopters, which allow her to hold her own even against battleships. Additionally, Tianjin's speed and maneuverability are not weak, enabling her to quickly reposition during combat, making her a true "battlefield ranger." The lack of interceptors slightly affects her upper limit, but under the new mechanism, this disadvantage is no longer fatal. She remains the most comprehensive and suitable aircraft carrier for long-term development by most players.

Taihai Wind
It can be considered a more affordable version of the "small French carrier." Although its design and armament configuration are somewhat mediocre, through updates adding one missile and attribute optimizations, it still maintains a decent level of competitiveness. Its advantages lie in good speed and maneuverability, as well as a decent air defense system. However, its large hull size often restricts its repositioning, and its low health points make it prone to quick destruction in intense firefights. The lack of interceptors also leaves it helpless against enemy high-altitude reconnaissance, making it more suitable as a support-type aircraft carrier, better suited for team play rather than solo play. Although its strength is slightly inferior to Nemesis and Tianjin, it still has a stable presence among mid-level players, especially with its dual anti-air missile configuration, which performs well in disrupting enemy output rhythms.

Ghost Commander
An extreme existence, it has the highest repositioning capability and the most four-attack aircraft configuration among all aircraft carriers, theoretically possessing a very high damage output ceiling. However, its own health points and self-defense capabilities are very poor. Before the update, it had no active firepower at all, relying solely on attack aircraft for damage. After the major balance update, although two additional missiles were added, the actual improvement was limited, and the defense system remained fragile. The only advantage is its outstanding concealment and high mobility. If paired with an experienced operator, it can still deal surprising damage. However, once discovered or locked onto, it can easily be sunk by concentrated fire. Therefore, Ghost Commander is more suitable for advanced players and does not perform well in lower tiers, making it a high-risk, high-reward advanced aircraft carrier.

Tempest
Its highlight is its extremely strong self-defense capabilities, with three missiles, two rocket launchers, and two helicopters forming a complete self-protection system, giving it a very prominent lower limit in local defense. However, Tempest's mobility, health points, and speed are almost the lowest among all aircraft carriers, resulting in severely inadequate repositioning capabilities, making it easy to be sniped by battleships from a distance. Additionally, it lacks a proper air defense system and has no drones or interceptors, making it very passive against high-altitude missiles or sustained firepower. Therefore, Tempest is more suitable for new players entering the game, to learn basic operations such as carrier positioning, control, and skill release timing. It is difficult to stand out in high-tier matches.

This concludes the introduction to the best aircraft carriers in modern warships. If you are pursuing the ultimate performance, Nemesis is undoubtedly the best choice. If you value stable output and team compatibility, then Tianjin is the best choice. These two are currently the top-tier aircraft carriers. For beginners, Tempest, with its high lower limit and easy-to-learn nature, is also a good option.