Which sect is good in the Great Adventure of Spirit Beasts? Sect refers to the profession, and players can experience the combat fun brought by different professions through the selection of sects at the beginning. However, many newcomers do not know how to choose. The recommendation of sects in the Great Adventure of Spirit Beasts is what this article will explain in detail. Currently, there are quite a few sects to choose from, and each profession has its own characteristics. Let's take a look below at which sects are more useful.

Basic Introduction
Currently, there are five selectable professions in the game, namely Sealer, Healer, Support, Physical, and Magic, corresponding to the Fenshen Mountain for sealers, the Difu for healing healers, the Pansi for support buffs, the Manyue for physical, and the Tiangong for magic. Each profession can choose either a male or female character.
Recommendation One: Manyue
Manyue is a physical output sect with extremely strong single-target burst capabilities. If you like violent output, this profession is very suitable. Skill 1 "Crescent Moon Slash" launches a physical attack on a single enemy target and adds a 4-turn "Wolf Moon" state to itself, similar to a transformation effect that can enhance other moves. Skill 2 "Greed Wolf Thrust" is a group attack move that can simultaneously attack 3 targets. If he is in the Wolf Moon state, it gains a 10% damage increase, boosting physical output.

Skill 3 "Flat Earth Shadow Saber" continuously attacks an enemy unit with 2 strikes; in the enhanced state, the number of strikes increases by 1, often referred to as the non-stop three slashes, which are very powerful. Finally, "Howl Wind Pursuit" is also a single-target offensive skill, causing massive damage to a single enemy. In the enhanced state, it will also chase the target, and if successful in killing the opponent, it can chase another enemy, dealing 7 segments of damage to one unit, with a total output reaching 365%. Two nearby enemy units will also suffer splash damage.

Recommendation Two: Pansi Cave
This is an auxiliary type of sect, not just a simple healer. Their auxiliary abilities are quite diverse, capable of healing, purifying, and adding positive buffs. It's a highly versatile auxiliary with excellent overall performance, providing strong assistance to the team in battle, enhancing the team's overall combat effectiveness. It's a strategically important profession, usually indispensable in battles. Skill 1 "Yanluo Pursuit of Life" is a group attack skill that, while dealing damage to enemies, can also restore allies' health. The key point is that it can revive one teammate, quickly filling the gap in the team during the intense stages of battle, potentially turning the tide in a short time.

Skill 2 "Spirit Fox Return to Origin" has the effects of removing control and healing. Choosing the right moment to heal not only effectively removes abnormal states but also quickly restores the health of teammates, ensuring their survival. Skill 3 "Beast King Power" enhances the physical output of 4 friendly units for 3 turns, with a significant enhancement effect, acting as a booster for output, increasing the team's overall output, allowing for quick breakthroughs even against high-defense enemies. Skill 4 "Tender Affection" is mainly used to increase the physical defense of teammates, even front-line units, effectively resisting the enemy's physical output. Skill 5 "Demon Lord Descends" is a strategically significant move, purifying other teammates and giving priority to outstanding opponents, increasing damage and hit rate, launching attacks in advance, and suppressing opponents. Whether for preemptive strikes or emergency aid, it is very useful.

Recommendation Three: Tiangong
This is a magic output profession, capable of quickly lowering the opponent's health line, pursuing extreme magic damage. Those who want to experience instant kill effects are suitable for choosing this. Most skills can stack "Water Magic" and "Fire Magic" imprints. For example, "Cascade" is a single-target output, gaining 1 layer of Water Magic. Skill 2 "Inferno Thunderstorm" is generally used as an opening skill, with a 15% damage increase effect for 3 seconds, gaining 1 layer of Fire Magic imprint. Skill 3 "Nine Dragons Ice Seal" is the main output method, a group instant kill, area-of-effect output, with additional damage to the primary target. The ultimate move can simultaneously attack 7 enemy units, causing massive damage. Consuming more Water Magic can ignore 10% of the enemy's defense, while consuming more Fire Magic can increase the critical hit effect by 10% and add "Divine Might" to oneself, with a 50% chance to trigger a combo effect when using sect skills.

The recommendations for sects in the Great Adventure of Spirit Beasts have been shared up to this point. These sects are all excellent choices at the beginning, especially Manyue and Pansi, which have high versatility in team composition, making them suitable for most configurations. They stand out in combat and are suitable for long-term development.