Modern warships, as a game with relatively strong entertainment value, also involve a lot of missile equipment in the game. Below, let's take a look at the content regarding missile recommendations for the modern warship market. In fact, when players choose missiles, they also need to do so based on specific tactical requirements. In addition, which type of fleet the player chooses, its corresponding configuration, and the overall battlefield environment, all these need to be considered. Since this is the case, below are some recommendations for cost-effective missiles.

The Fire Dragon 480, as a representative of medium to long-range breakthrough, has particularly strong burst capability, but it also has certain disadvantages, such as a lower trajectory and the need for a long press to launch. Although it can achieve precise strikes, it also needs to be paired with the team for reasonable coordination. In fact, among the breakthrough burst-type missiles, in addition to this one, there is also the X-51. This missile, as a super high-damage missile, combines hypersonic speed with extremely high damage. It is currently suitable for real-person matches and lag environments, providing a good advantage. Additionally, the YJ-21B, as a dual-locking missile, has strong single-shot damage and can achieve a wide range.

When players experience Modern Warships, if they want to balance speed and achieve a breakthrough rate, they can choose multi-purpose hypersonic missiles. Among them, the Storm Shadow missile can effectively accelerate, and once it reaches 4 kilometers, its speed will become particularly fierce, making it suitable for quick battles. In addition, the DF-17, as the top-tier in terms of speed, can also deliver high damage. Furthermore, the Zircon, which emphasizes both high burst and breakthrough efficiency, actually serves as the core output weapon in the entire team. Players can use it reasonably, but they should pay attention to the cooldown time.

The P700 Granit, as a heavy anti-ship missile, will inflict severe damage on the enemy once it hits. In addition, to effectively increase the hit rate, it needs to be paired with an electronic interference system. The nuclear damage of the nuclear-tipped missile is particularly high, and its penetration ability is also quite strong. However, it needs to be paired with a rapid reload missile to maintain continuous output. The Bulava, as a submarine-launched missile, has high damage and is particularly fast.

The RUM-139, as the only missile designed for anti-submarine warfare, can achieve a triple-launch mechanism and can sustain fire suppression while also disrupting air defense effects. The RIM-162D/SM-6 is a powerful anti-aircraft missile that can compensate for deficiencies in air defense.

That concludes the missile recommendations for the modern warship market. For many players, when choosing specific missiles, they also need to consider the scenarios they are in. After all, the stages players are in vary, and the missiles they can choose from will certainly be different. Additionally, players need to pay attention to their own equipment.