Many of you may be quite interested in the game "Empire: Scepter and Civilization." In the game, we need to attack different cities to acquire resources and win. So, how should new players approach attacking cities? Today, I will bring you a tutorial on attacking cities in Empire: Scepter and Civilization, hoping it can help those who need it. Let's get straight to the point and follow along.

First, before attacking a city, we need to understand some concepts about the cities. After all, the information related to cities in the game is mixed, which can easily confuse new players. In the game, cities are divided into two major categories: "Neutral Cities" and "Civilization Cities." Among them, "Neutral Cities" can be understood as city-states in Civilization, i.e., AI. Players can directly declare war on neutral cities and attack without any diplomatic pretext, and there won't be any corresponding penalties like "infamy." On the other hand, "Civilization Cities" are player-owned cities. When attacking these, we need to create a pretext for declaring war, as we need to have a "just cause." This period gives both players enough time to deploy troops and arrange their forces. Once war is declared, all cities between players enter a "hostile state," and trade routes, etc., will be interrupted. Therefore, think carefully before declaring war! Otherwise, it will only lead to a loss, resulting in mutual destruction.

In the game, every city has its corresponding "siege value," which is essentially the city's health points. Players can increase the city's "siege value" through upgrades, etc. Similarly, each unit will have its own siege value, but it is very rare. Therefore, before attacking a city, we need to gather siege equipment, such as catapults and battering rams. Some civilizations also have different siege methods, like the Persian civilization's "fire attack" or the British civilization's "city breach."

After gathering everything, we need to defeat the "garrisoned troops" deployed in the enemy city before we can further damage the siege value. To make our siege more convenient, I suggest that players build "roads" during the siege, so that logistics or subsequent support units can arrive faster to defend against enemy counterattacks. After surrounding the enemy city, we can happily proceed with the siege. During the siege, players must build "camps," otherwise, the supply and personnel replenishment for the siege force will not keep up, causing all our efforts to go to waste!

The above is the tutorial on attacking cities in Empire: Scepter and Civilization that I brought to you. I hope it has helped those who needed it. For those who learned, go ahead and try it out in the game! Those who are interested can also give Empire: Scepter and Civilization a try. I believe this game will not disappoint you.