Tide Watcher Fenris, as a brand new 5-star legendary hero, has been confirmed to officially debut in the "Polar Heart" version. Many players are very excited after hearing this news, but at the same time, they are also quite conflicted about whether to draw him or not. So, how is Fenris? This article will introduce his skill analysis and strength, providing a reference for those who are conflicted. If you want to know more, keep reading below.

Fenris's basic attack can hit up to 5 enemies, causing 100% damage. This basic attack prioritizes attacking enemy air units. His auto-skill "Starburst Arrowfall" triggers when an enemy enters his attack range, dealing 300% damage to a single target and 220% damage to up to 5 additional enemies around it. This auto-skill triggers every 12 seconds.

His "Shield Blessing" provides rage recovery effects to teammates who have shields on the field. If he himself has a shield, he gains an additional 1% rage recovery. His talent increases his basic attack range when he carries a shield, allowing him to attack enemies further away.

His ultimate move "Tidal Star" knocks back up to 10 enemies within its range with a force of 2, dealing a total of 600% area damage to them, and simultaneously inflicting stun. Finally, it grants him a shield equal to 50% of his maximum health, lasting for 10 seconds.

Fenris has a basic attack that targets air units, can cause various area damages, and helps himself and his teammates gain rage recovery benefits. Moreover, his ultimate move can directly stun multiple enemies. Overall, he is a fairly functional area-of-effect shooter. Although his overall damage output is not extremely high, placing him in the North Mirror faction should yield unexpected results.

The strength analysis of Tide Watcher Fenris ends here. After reading, if you like him, you can go to the game and try to draw him. Finally, I hope every player can successfully draw Fenris, build a strong lineup with him, and help clear various stages to achieve victory.