Introduction to Job Change Gameplay in the Age of Great Voyages How to Change Jobs in the Age of Great Voyages

2025-07-24 13:59:44

Today, I will introduce the job change gameplay in the Age of Great Navigation. Job change is an important engine for promoting player career development, providing a broad space for character ability expansion and game experience enrichment. These initial jobs are like the starting point of a maritime journey, laying the foundation for players to get in touch with the core gameplay of the game. As levels increase and conditions are met, the doors to job changes gradually open. Different job systems have unique skills and development directions for their sub-jobs. Let's take a closer look together.

Introduction to Job Change Gameplay in the Age of Great Voyages How to Change Jobs in the Age of Great Voyages

As the game progresses, when players reach a certain level and meet the corresponding conditions, they can embark on the journey of job change. In the adventurer job system, apprentice adventurers have diverse job change directions. Players can choose to become explorers, surveyors, etc., based on their personal preferences and game strategies. Explorers, with their unique visual recognition skills, can keenly discover unknown islands hidden in the sea, ancient relics buried underground, and special celestial bodies in the sky. They can then use archaeology skills to delve deeper into historical artifacts and explore the mysteries of history. Surveyors, on the other hand, excel at using surveying skills to accurately draw topographic maps and utilize scheduling, supply, and other skills to reasonably plan maritime supplies, ensuring resource supply during the voyage.

Introduction to Job Change Gameplay in the Age of Great Voyages How to Change Jobs in the Age of Great Voyages

In the military job system, apprentice soldiers can grow into mercenaries, bodyguards, and other jobs. Mercenaries, after training, have the opportunity to advance to swordsmen and other melee jobs, demonstrating strong combat advantages in deck fighting and land-based close combat. Bodyguards who change jobs to bounty hunters, with outstanding navigation skills and combat abilities, are active on the front lines of pirate suppression, maintaining the safety and order of the seas. The Age of Great Navigation has innovatively optimized the job system, allowing players to unlock and possess 3 jobs simultaneously. As long as they meet the level requirements for the corresponding job, satisfy specific conditions, and complete exclusive job tasks, they can successfully unlock them. Afterward, they can freely switch between different jobs in the guild, flexibly adapting to the needs of different game scenarios.

Introduction to Job Change Gameplay in the Age of Great Voyages How to Change Jobs in the Age of Great Voyages

Regarding the location of job changes, players can handle job change procedures at the guild leader of each job guild. Some chambers of commerce in pioneering ports also provide job change services. Many cities in the game have job guilds, providing players with convenient job change channels. For the special job of great pirate, one must go to Nassau and complete exclusive job change tasks by finding the local mysterious man. After completing the job change task, players will receive rewards including a recommendation letter for the corresponding job.

Introduction to Job Change Gameplay in the Age of Great Voyages How to Change Jobs in the Age of Great Voyages

The introduction to the job change gameplay in the Age of Great Navigation is now complete. By planning job change paths reasonably, players can flexibly adjust their jobs according to different scenario needs, fully utilizing the advantages of each job, and handling themselves well in maritime adventures, trade operations, and sea battles. I hope this guide helps players better understand the job change gameplay.

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