In the Tomb Robber's Note mobile game lineup sharing, if you still don't know how to make good use of the tomb-robbing characters, this sharing is aimed at telling you how to find the lineup effect most needed in the game. Some lineups introduced here can be directly used by everyone. Next, let's see how the editor below will match them. If you see a lineup that hasn't been used before, then you can also try to match according to the editor's way.

A reasonable lineup in the game usually consists of 2 load-bearing roles, 1 tracking role, 3 DPS, and a healer in the back row. However, the healer is not necessarily present in this lineup. In terms of positioning, the pathfinder role typically stands behind the load-bearing role, while the advisor and healer stand behind the special roles. This is mainly influenced by the secret technique effects. As for the order of action, it is only related to the agility attribute, and has nothing to do with positioning, level, etc. Therefore, in the allocation of agility attributes, DPS roles should have higher values than tracking roles, tracking roles higher than healers, and healers higher than tank roles. Such distribution ensures the smooth progress of battles.
For example, this commoner lineup includes Fatso, Wu Xie, Jie Yuhua, Uncle San, Jiuye, Panzi, and Foye. These cards are relatively easy to obtain and are particularly suitable for players with limited funds. Fatso, as a tank role, is the most important in the early stages of the game; he can withstand enemy attacks and protect high-DPS roles from being knocked down. Wu Xie is a character obtained through arena exchanges, and his skills and talents perform exceptionally well in the game, making him an indispensable powerful card for players. Jie Yuhua, Uncle San, and Jiuye also have their respective roles, whether it's output, support, or control, together forming the strong combat power of this commoner team.

Next, let's talk about the selection of cards. For the pathfinder role, Er Yuehong is the best choice, as his skills excel in pathfinding. Although Xiaohua has strong single-target attack skills, he may not be very suitable for this lineup. For new players, if there isn't enough funding to draw cards, Wang Canghai is also a good choice, as his abilities are sufficient in the early stages. For the advisor role, Wu Xie is recommended, as he has stable output and control capabilities, making him one of the core roles in the team.
Lianhuan and Qiu Dekao, although usable, are slightly inferior in strength. For the tracking role, for non-paying players, Uncle San is almost the only choice, as his tracking ability is quite outstanding in the game. For the load-bearing role, Fatso is the first choice, as he alone can handle the entire team's load-bearing tasks without needing additional load-bearing roles. For the special role, Foye is undoubtedly the best choice, as he has powerful output and control capabilities. If Foye is not available in the early stages, the system-gifted Panzi can be used as a substitute.

The first finished lineup is the stage-clearing sweep team, which consists of the protagonist, Wang Fatsuo, Kirin Zhang Qiling, Zhang Qiling, Wu Xie, and either Wang Canghai or Hei Zangzi. It is suitable for use in the early to mid-game, as the partners in the lineup are relatively easy to obtain and can help players quickly acquire resources and advance through stages. Wan Nuwang and Wang Canghai can be obtained through recruitment in the early stages of the game, while Zhang Qiling is a powerful character given as a first recharge bonus. Kirin·Zhang Qiling can be obtained through the initial partner limited-time recruitment event. After recruiting Mojin·Wang Fatsuo and Hei Zangzi, players can replace Wan Nuwang and Wang Canghai in the lineup, thus enhancing the overall strength of the team.

The second lineup is the advanced control team, which is an upgrade based on the stage-clearing sweep team. Players can use SSR+ Scholar Wu Xie to replace SR+ Wu Xie. Scholar·Wu Xie not only has excellent healing abilities but can also provide attack, inner force, and defense buffs to the entire team. When he gains Dragon Roar, he can also increase the rate of rage recovery. His skills perfectly match the Dragon Seeking system, effectively enhancing the lineup's control and output capabilities. Finally, a set of card combinations can be recommended for commoner players.

Overall, in the lineup sharing of the Tomb Robber's Note mobile game, the focus is on a reasonable combination of output, tank, and support roles. Players can adjust appropriately based on their preferences and needs. Generally, a combination of 2 tanks and 3 output roles is a mainstream and effective choice. Of course, the specific combination still depends on the player's actual situation and battle needs. A unique combination might even produce additional effects.