How to play Wu Sansheng in Tomb Robber's Notes? In the game, everyone agrees that Xiao Ge's background is a mystery, and so is Wu Sansheng. He himself is like a huge enigma, of course, such a character is extremely charming, attracting many players. Everyone wants to know how he performs in the game. Next, I will explain in detail the skills and gameplay of this character.

SR quality, a tomb-raiding role, usually used as a front-line tank, with powerful control abilities. The basic attack "Hunting Rifle Shot" deals high physical damage to enemies at close range, with a certain probability of restoring his own health limit. While delivering considerable output, it also continuously restores his own health limit, better fulfilling the responsibility of taking damage on the front line.

The rage skill "Overlord's Territory," at the start of battle, connects all allied units in the same row. When activated, the damage taken by other teammates in the team is reduced, and the entire team gains a shield; not only can it greatly enhance one's own damage resistance, but it can also provide buffs to all allies in the same row.

Passive skill "Iron Chopsticks Head," reduces the damage received, and when an ally's blood shield is broken, it knocks back the source of the damage that broke the shield. This passive has a cooldown; this ability gives him notable control, effectively limiting the enemy's linked attacks during battles.

Passive 2 "All Suffer Together," within the connected units, the damage reduction ratio for allied teammates increases, and the damage received is evenly distributed among all connected allied units. The benefit of this move is that it can effectively reduce the risk of any of the front-line characters, especially two of them, being instantly killed at the beginning of the fight.

Have you all mastered the skills and gameplay of Wu Sansheng in Tomb Robber's Notes? Although this character is a front-line damage absorber, he possesses notable control, providing significant damage reduction while also giving the team a high amount of damage reduction, effectively enhancing the team's survivability and offering good protection to the back-row teammates.