Set in the late Ming Dynasty in the Ba-Shu region, a level 3 RPG game that deeply integrates traditional folklore, the symbols of Sanxingdui Bronze Civilization, and Cthulhu mythology is set to officially launch on the PS5 platform on July 24, 2025! How can you efficiently get through the early stages of this game? Please check out this beginner's guide for The Feather of Abyss at the End of the Ming Dynasty! For those who are not yet familiar with this game, come and take a look. I hope it will help everyone get started with the game faster!

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Let's start with the basic combat operations, which include: dodging (stamina consumption) and blocking (only effective against weapon attacks, less effective against monsters). A precise dodge (dodging at the moment the enemy attacks) can trigger "Feather" energy, which can be used to reduce the charging time for heavy attacks or to cast spells. Weapon attacks are divided into light/heavy strikes, and different weapons (such as long swords, dual swords, etc.) have unique skills that require the consumption of "Feather" energy (up to 5 layers).
For resource management, the red bar represents health, and the white bar represents stamina; upon death, currency drops, which can be retrieved, and "Heart Demon" value accumulates (triggering a Heart Demon battle after reaching full value). One of the core systems mentioned above, of course, is the Feather system. It can be obtained through perfect dodges, specific combos (such as hitting the second stage with a long sword), and successful parries. It can be used in scenarios such as casting spells, weapon skills, and Instant Slash (weapon switching skill). The key to using this mechanism well is to prioritize unlocking the "Feather Limit +1" talent (initially only 1 layer) and combining it with "Dodge Recovery Efficiency +20%" to increase the margin of error. Additionally, keep at least 2 layers of Feather to deal with elite enemies' charging attacks. This will greatly enhance your damage output, helping you defeat bosses.

In the game, attacking, dodging, and dashing all consume stamina, so avoid being greedy with your attacks. After 3-4 light hits, reserve stamina for dodging, especially when facing fast and slow knife enemies. At the same time, accumulating Heart Demon value upon death, once full, generates a "Heart Demon" (stronger than a boss), but increases damage and soul yield. In the early stages, it is recommended to avoid consecutive deaths, while in the later stages, you can actively use the Heart Demon to farm souls. Prioritizing resource allocation is also very important. Initially, focus on strengthening 1-2 main weapons, saving materials (Cinnabar/Meteorite Iron). In the mid-game, use Meteorite Iron for elemental enchantments, and in the late game, combine with jade pendant inscriptions to perfect your build. Point distribution order: Feather limit → Main weapon damage increase → Health potion enhancement.

In The Feather of Abyss at the End of the Ming Dynasty, bosses have considerable difficulty. When encountering many challenging bosses, how should you respond? General combos and derived triggers like "Cloud Breaking Slash" deal 300% extra damage to downed enemies. Or the Instant Slash (weapon switching skill) requires timing, combined with a long sword thrust + R2 spell "Burning Flame" to form mid-range suppression. Each boss in this game has its own characteristics, such as the Head Monk (beginner boss), which requires players to observe the pre-motion of Sichuan Opera moves, perfectly dodge to accumulate Feathers, and in the second phase, "Iron Flower Beating" explosions require side dodges. Or for the large Centipede, physical attacks target the body, and magic attacks should first interrupt the humanoid part's casting. Carry Clear Mind Pills to detoxify. For the final boss, in the first phase, retain Feathers to block sword energy; in the second phase, switch to a spear skill to burn the back cysts; in the third phase, fully replenish before entering.

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That concludes this guide for getting started with The Feather of Abyss at the End of the Ming Dynasty. Make good use of Feather resource management + axe/long sword for early exploration, and prioritize unlocking key talents. During exploration, make full use of the box garden loop design, and in boss battles, focus on derivative skills and weak point attacks. As a new contender in the domestic "Soul-like" genre, the game, developed by a 33-person team, uses Unreal Engine 5 for an open-world development, and its "modular pipeline" technology provides a 3A industrialization model for small and medium-sized teams. The main storyline is about 60 hours long, and with patience, you can experience the unique charm of the Ba-Shu Cthulhu world!