The Ultra Training Ground is an important instance that unlocks at level 18 in the Ultra Man Super Space-Time Hero game. With the game's rich variety of gameplay, this instance might be overlooked by many players, and some may not even know how to play the Ultra Training Ground in Ultra Man Super Space-Time Hero. The rewards from the Ultra Training Ground are very generous. Today, I will introduce you to the Ultra Training Ground gameplay in Ultra Man Super Space-Time Hero.
The Ultra Training Ground plays like a "tower climb," with a total of 100 floors, and you must progress floor by floor. The first few floors are mainly for getting familiar with the controls; as long as you use your skills properly, it's easy to pass. However, as you progress to the middle and later stages, the enemies' attack frequency and health significantly increase, and some can even chain their skills, making the pressure intense. At this point, if you just stand still and attack, it's easy to be overwhelmed and killed. To advance further, you must master the attack rhythm of your character, dodge skills reasonably, and seize opportunities to counterattack, to smoothly progress.

The training ground is not just a simple challenge instance; it also has an idle reward function. The "Training Efficiency" in the upper left corner provides continuous rewards based on your highest cleared floor, and idling can earn you honor coins and battle recorders, among other resources. You can also claim a squad experience reward once a day based on the highest floor reached that day, which is an important way to increase your squad level and greatly helps with character development. Therefore, try to reach as high as possible every day, and the subsequent rewards will become more substantial.

In terms of recommended characters, Shining Type Tiga and Ultimate Zero are popular choices for the training ground. Shining Tiga has excellent AOE damage output, with his first skill quickly starting up, his second skill clearing mobs in a wide area, and his ultimate being a full-screen burst, making him very suitable for dealing with the large number of enemies that appear in the lower and middle floors. His smooth operation rhythm and high efficiency in clearing maps can significantly increase the combat speed during the early stage of pushing floors.

Ultimate Zero, on the other hand, is more suited as a core mainstay for the middle and late stages, with strong hit feedback from skill combos, fast attack speed, and stable judgment, making him suitable for sustained output. In the environment of frequent attacks from high-level enemies, his high flexibility and stable output ability effectively avoid damage and continuously pressurize the enemy, making him very suitable for long-term battles.

In summary, the Ultra Training Ground is a gameplay that combines both challenge and high rewards. It not only provides a large amount of experience books as cultivation resources but also has a stable idle reward and squad experience acquisition mechanism. As the number of challenged floors increases, players' operational skills and character development will gradually improve. Everyone can spend more time on this gameplay. That's all for the introduction of how to play the Ultra Training Ground in Ultra Man Super Space-Time Hero.