If you're a veteran player, then the name Flyff (Fly for Fun) should be quite familiar to you. This was one of the first games that many players encountered. Recently, this game has been relaunched, and the news has attracted a lot of interest from players. Below, we will provide a guide for new players in Flyff. Although there is a lot of interest in the game, many players have never played it before. If you don't know enough about the game, the difficulty of starting out can be very high. Below, we will bring you recommendations for the game's classes and a beginner's guide for the early stages.

Based on the current information about the game, at the beginning, there are 3 classes prepared for players: Warrior, Magician, and Priest. Next, we will introduce the advantages and disadvantages of these three classes in detail. First, let's talk about the Warrior. In the game, the Warrior has two roles: melee burst and tank. The Warrior's health and physical attack growth are very high, making it the class with the highest fault tolerance in the early stages. If you're a new player, you can prioritize choosing this class. Generally, Warriors are divided into two schools: Berserker and Guardian.
The Berserker school focuses primarily on high attack speed and damage output, with most skills geared towards dealing damage. Combined with high attack speed, they can deal significant damage. The potential of this school is very high, but it's not great for casual players because it requires very good equipment. Without proper gear, both damage and defense will be subpar. The second, the Guardian, excels in damage reduction and reflection. Its high defensive capabilities make it highly survivable and capable of holding the boss's aggro in dungeons. Most mid-to-late game dungeons require Guardian Warriors, and this school does not demand exceptionally high-quality equipment.

The high survivability of this class makes it very forgiving, which is why it's also recommended for new players. The Magician is the magic damage dealer in the game. It has the strongest ranged burst and some crowd control abilities. This class requires a high level of player skill. Players who have previously played mage classes would be very suitable for this. The Magician is very strong for grinding, especially if equipped with mana regeneration gear.

Finally, the Priest is a support class, usually divided into healing support or summoning support. Both types of support perform well in the current game. Healing support provides sustained healing, while Summoners can call forth creatures to fight alongside them. They have some offensive capabilities as well. If you choose the support route, the need for high-level gear is not as critical. If you enjoy support roles, you can choose the Priest. Overall, the Warrior is the best choice for new players to start with, followed by the Priest.
After discussing the classes, let's move on to a leveling guide for new players. Before level 30, players should focus on getting familiar with the game. At this stage, the main goal is to complete the main quests. Main quests provide the highest rewards, including a large amount of resources and equipment needed in the early stages. You can reach level 30 within about 30 minutes, unlocking the flight system.

After level 30, players may encounter power limitations. At this point, consider completing some side quests to boost your level and power. Additionally, actively participate in dungeon challenges. Dungeons not only provide a lot of experience but also the necessary equipment for this stage.

There are many daily tasks and events in the game. While the rewards for each task are not particularly high, they add up over time. Make sure to complete all of them.

These are the guidelines for beginners in Flyff. From the current perspective, the game's overall performance is quite good. The difficulty of starting out is not too high, and you can learn the basic gameplay through the early main quests.