Many players have been discussing the game Goose Goose Duck the most recently. Although this work is average in terms of visuals, its detective and social gameplay are quite rare in current games. While it may be a bit challenging to get started, once familiar, you can experience the fun. Below is an introduction to the rules of Goose Goose Duck. This game has always been very popular. However, many players have only heard of this game and have not experienced it. There are quite a few explicit and implicit rules in the game that many players are unaware of, and below we will explain the specific details of these rules.

After entering the game, there will be tutorial levels, which will tell players about the basic operations and gameplay of the game. After the tutorial, players need to engage in actual combat on their own. In the actual gameplay, there are many other rules that are not explained to the players in the tutorial, and the following will mainly answer these implicit rules. First, let's talk about meetings. Meetings are a very important part of the game for players. Currently, there are two ways to initiate a meeting in the game: the first is by ringing the bell, and the second is by finding a chicken leg (which actually refers to discovering a body, as the body looks like a chicken leg, so it is referred to as such). If other players in the game mention a chicken leg, then players need to understand that a chicken leg means a body. After triggering either of these two situations, a meeting will start. In the game, after a meeting, players usually speak in a clockwise order according to the designated person. The way to designate the first speaker is generally in two forms: the first is by the player who discovers the body and sounds the alarm, followed by speaking in order.

The second is determined by the current time, for example, if the current time is 06, then the 6th player will speak first. The subsequent order is usually from left to right or from top to bottom, and this is generally determined at the first meeting after entering the game. After the meeting, each player has only one chance to speak per meeting, and everyone has a time limit, so we need to quickly convey useful information to avoid the situation where the key information is not said when the time is up.

During the meeting, players are not allowed to have direct conversations, and interrupting others during the meeting is also prohibited. During the meeting, players cannot directly reveal information; they can hint at having information, but cannot directly expose specific details. There is a voting session during the meeting, and the last person to speak in each round is called the "vote caller." Regardless of their identity, whether we listen to them or not, they must call for a vote. During the meeting, there might be people who self-destruct. Once a duck or neutral player self-destructs, they cannot continue to discuss in-game information.
This is to prevent the character from revealing information about their teammates. If this person makes malicious statements, then the team they belong to will basically be unable to play. Therefore, if there is any sign of this, players need to immediately mute them and let the next player speak. These are some of the basic rules that players need to pay attention to during the meeting, and most of them are implicit rules that players need to become familiar with as soon as possible.

Each faction in the game has different faction rules. For example, if the third-party eagle does not appear, the geese are basically focused on completing tasks. The ducks' tasks are mostly fake, but to blend in, they need to pretend to do some tasks.

In the game, some identities need to be explained to other players at the beginning, such as the Canadian Goose. After selecting this identity, we need to find at least two good players and inform them of our identity, so that the information becomes useful after we die.

The above are the introductions to the rules of Goose Goose Duck. Among these rules, most of them are related to meeting rules. Since the game is a social deduction type, if everyone speaks randomly during the meeting, the meeting will be of little use, so it needs to be conducted according to the rules.