Backpack Brawl, as a strategy game that blends auto chess with backpack management, requires players to synthesize equipment and match playstyles to combat opponents. Today, I'll share how to use the shovel in Backpack Brawl. In fact, the shovel serves as a core weapon for early game transitions, combining blinding control and resource mining functions. Proper usage can quickly accumulate advantages. Below, I will share how to play with the shovel from aspects such as synthesis timing and gameplay.

On the first day of the game, prioritize gathering the broom and frying pan (each costing 4 gold coins), and complete the synthesis before the fourth round. Do not synthesize in the first round to avoid losing health easily. After synthesis, immediately drag it to the left or center of the backpack to ensure it triggers attacks first during battles. Each attack with the shovel has a 40% chance to add blindness (each layer reduces enemy hit rate by 5%). When facing dual ranger bows (such as wooden bow + short bow), standing against the wall can force the opponent to focus fire on the shovel, quickly stacking 3 layers of blindness to render their basic attacks ineffective. The treasure digging function requires manual operation: each time you enter the shop, the shovel automatically digs out items randomly (stone probability 32%, sand 18%, healing herbs 5%). If blueberries or garlic are dug up, drag them into the backpack to trigger healing or poison damage.

Regarding treasure digging resources, it's still necessary to familiarize yourself with the mechanism. Stones are used to synthesize stone armor (stone + leather armor) or stone pouches (stone + cloth bag), while sand should be kept until mid-game to stack blindness with the dark sword; healing herbs should be prioritized for feeding sticky pets to improve healing efficiency, and extra herbs can be synthesized into herb packs (herbs ×3) for backup. If you dig up a membership card (probability 0.9%) or piggy bank (0.9%), lock in the purchase for the next round immediately. Place the piggy bank at the edge of the backpack to gain +1 gold per round. Be careful not to dig for treasure when the backpack is full, or the item will disappear directly.

During the transition period, combine low-cost control equipment for better effect. It is recommended to use the shovel + wooden shield + poisonous mushroom combination: place the wooden shield (3 gold coins) to the left of the shovel to block melee damage, and place the poisonous mushroom (2 gold coins) to the right of the shovel to synthesize sticky poison (poisonous mushroom + sticky). During battles, sticky poison spreads poison every second, forming a double debuff suppression with the shovel's blindness. If the opponent is a berserker (high attack speed), place the shovel vertically to extend the attack interval, and use the wooden shield to exhaust its stamina.

The primary role of the shovel is to snowball resources in the first week (digging for key materials) and suppress fast-attacking opponents. By following the method of synthesizing in the second round → treasure digging and pairing with sticky/poisonous mushrooms or wooden shields → transforming directionally in the fifth round, you can avoid holding out in the late game and maximize the efficiency of using the shovel. Everyone, go give it a try.