How to play Bard in League of Legends: Wild Rift? The Star Guardian Bard, a new champion about to meet the summoners in version 6.2, as a traveler from beyond the stars, he and his army of Meeps have entered the canyon. Many player friends are already eager to experience his vortex portal. Some friends may not be quite clear about how to play this new champion yet. Next, we will provide a guide on the skills and gameplay of this champion.

The passive effect "Traveler's Call", when Bard is present, there will be Chimes appearing, which give him experience points, 12% mana, and a 24% movement speed boost. After gaining one stack, each additional Chime gives an extra 14% movement speed, up to 5 stacks; small Meeps will join him in attacking, causing an additional 40 magic damage, and the Meeps will continuously gain power, increasing subsequent damage.

Skill 1 "Cosmic Binding", fires a beam of energy that deals 80-260 magic damage to 1-2 enemies. The first target hit is slowed by 60%, and if the energy beam hits another enemy or wall, all targets hit are stunned for several seconds.

Skill 2 "Caretaker's Shrine", summons a healing shrine that accumulates energy over a short period. When it first touches an ally or is triggered by an enemy, it disappears, releasing its healing power. The shrine not only heals allies but also provides a speed boost.

Skill 3 "Magical Journey", opens a one-way portal that both enemies and allies can use. Skill 4 "Tempered Fate", releases an arc of energy at a designated area, temporarily immobilizing all units and turrets within that area. This skill is the most powerful and challenging in his kit, serving as a very useful support skill.

Have the summoners mastered Bard's skills and gameplay in League of Legends: Wild Rift? Bard is a classic tactical support, suitable for a variety of combat environments, and can be paired with many heroes. His support capabilities are quite outstanding, bringing significant benefits to the team, making him very worth practicing.