Dawn of Ragnarok is an adventure game featuring multiple occupational settings. After entering the game, players can choose different occupations through guidance. For new players, because they are not familiar with the characteristics of the occupations, it's a bit difficult to choose. Today, I will bring you the occupation selection recommendations for Dawn of Ragnarok. Currently, the game offers five major occupations for everyone to choose from, and there are subsequent job changes, so it's very necessary to know them in advance.

There are 5 occupations for players to choose from in the game, namely Swordsman, Mage, Archer, Thief, and Acolyte. The Swordsman is positioned as having high blocking and melee burst, possessing excellent burst power and breaking ability, capable of quickly approaching enemies for rapid strikes, suitable for players who like melee and pursue high bursts. Moreover, the Swordsman is relatively easy to operate, making it a very suitable choice for beginners or casual players.

Mages belong to the type of occupation with high damage at range, most of their skills being area-of-effect (AOE) damage, which is very suitable for quickly clearing out enemies. They also excel in single-target burst and control. Therefore, whether in PvP or boss battles, Mages can play a significant role, suitable for players who seek high damage, prefer ranged attacks, and have some operational skills. However, Mages require higher quality equipment, so it's necessary to invest some resources, making this class more suitable for slightly paying players. Archers are positioned as long-range mobile attackers, characterized by high combo hits, able to shoot and use skills to continuously hit enemies from a great distance, flexibly adapting to various combat requirements. Suitable for players who pursue mobility and finer controls. Like Mages, Archers also have high demands on equipment and other growth aspects, so be prepared to invest if choosing an Archer.

Thieves are a type of occupation with high critical hit rates, capable of instantly killing opponents in close combat. As a high-burst melee class, Thieves take a completely different path from Swordsmen. Thieves possess extremely high critical hit rates and instant kill abilities, excelling in quickly approaching targets and delivering fatal blows. Whether in terms of mobility or burst, Thieves stand out, especially in PvP where they have a significant advantage, and they also perform well in boss battles, suitable for players who seek high bursts and instant kills. Additionally, Thieves require the highest level of operational skill among all classes, demanding not only investment in hardware but also practice in personal operation.

The last occupation is Acolyte, which, contrary to what many might think, is not just a support role but rather an output class with high accuracy and long-range judgment capabilities. For example, their skill Punishing Spear can deal damage to three enemies within a target area, while the Cross Judgment skill can hit three targets in a rectangular area. The Exorcism Prayer skill summons an archangel to dispel evil, bringing divine judgment upon a target area, dealing damage to four targets. Compared to Mages, I would recommend Acolytes more for non-paying players, while those with the ability to spend should go for Mages.

The above are today's recommendations for choosing an occupation in Dawn of Ragnarok. Each of these occupations has its own characteristics and advantages; there isn't a truly strongest one. As long as you feel comfortable using it, you can confidently make your choice. Now that you understand the features of these occupations, I believe you can make a decision.