With its unique mecha theme, rich gameplay, and strong technical support, this domestically produced game by Xishanju has attracted a lot of attention from players. Many players are curious about whether this work can innovate and break through in the mecha game field. This article brings you an overview of the upcoming public beta content. You might as well learn about this game based on the changes in the latest public beta version.

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I. New Maps and Gravity Mechanism
Newly added Moon map (multiple tunnel shelters + low gravity environment) and Rain Sea Shield map (elevating water-land dual form). The lunar gravity affects the mobility of the mechas;

After point A of the Sea Shield descends, it turns into an underwater battlefield, where deformation is prohibited and the performance of solid/energy weapons is reduced. Special weather, such as solar storms, interferes with lock-on judgment, and the Poseidon Arsenal adopts dynamic terrain design to enhance tactical play.

II. Analysis of New Mecha Skills
Flying Police (light combat mecha):

Dual saber for main and secondary weapons, two-stage enemy lock-on burst shield (ignores blocking).
Optical camouflage has a short cooldown, and the jammer directly hits the mecha's durability.
White Rainbow (light support mecha):

Main weapon with three switchable effects, right-click charge for varied attack modes.
Core skills: Intrusion Cat Claw disguises teammates, jammer anti-lock, backstab lock-on.
III. 3V3 Ace Sequence Innovation
Overtime mechanism for ties is activated.

During battle, you can press H to change mechas at any time (unlocked after being shot down).
New weapon boxes have been added to the map, which can be picked up and equipped as secondary weapons.
IV. Remake of the Marshmark Mode
Standard "search-attack-withdraw" gameplay, divided into three difficulty levels (equipment rating/NPC strength/drop rate linked).

The cultivation system has been removed, and weapons can be used immediately upon pickup but are limited by ammunition.
A new execution elimination mechanism has been added, and all NPCs drop items independently when defeated.
Evacuation points have been expanded to four routes.
V. Customization and Economic System
All skins and character customization data are free to try, and the exchange is open for player trading (with a 20% transaction fee).

The trading currency is Heart Stones (premium credits), and non-paying players can earn tokens by creating content.
VI. Mecha Balance Adjustments
General: Melee mechanisms have been redone, supporting quick follow-up attacks after kills; new environmental adaptability attributes (lunar/space/underwater combat performance visualization).
Individual Optimization:
Hawk/Assaulter: Added slow aerial maneuvering, and heavy missiles can be launched while in flight posture.

Dragon Abyss: Increased mobility, enhanced survival and damage in the Burst Armor form (Little Dragon Abyss), and the primary weapon charges simultaneously when using the secondary weapon.
God of the Underworld: The grappling hook now has lock-on and knockdown effects.
Red Sky: The cooldown of Weapon 1/3 has been extended, and Weapon 2's stance has been optimized for omnidirectional defense and movement obstruction.
VII. Season Planning and Benefits
Season cycle: 3 months per season, with the first season "Fiery Rain" featuring 15 mechas (12 unlocked for free, Hellfire/Flying Police/White Rainbow obtained through missions).

Limited rewards: 6 seasonal skins (available in the Merit Store or through loot boxes), with a chance to obtain Red Sky/Binaka/Scorpion weapon skins from the loot boxes.
Public Beta Benefits:
Referral rewards: Badge + skin.

Producer Challenge: Limited accessories.
Live Streaming Drops: Mecha appearance boxes.
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In summary, the content of the public beta for Unrestricted Mecha has been introduced. This update includes seven major categories, such as new maps, mechas, and mode adjustments. Many of the changes are quite in line with player needs. However, note that the above content is based on the preview of the July 2025 public beta version, and the actual updates will be based on the official server.