Introduction to the Water Battle System in Three Kingdoms: Gazing Upon the Divine Land How to Play the Water Battles in Three Kingdoms: Gazing Upon the Divine Land

2025-06-30 14:23:51

The water battle system in Three Kingdoms is one of the core gameplay elements, where players need to command ships in battles on rivers, lakes, and other water bodies, combining terrain, troop types, and ingenious strategies to break through enemy lines. Today, we bring an introduction to the water battle system for new players. In fact, the water battles in the game are not as simple as just fighting on ships; the following operational techniques can help everyone quickly master the essentials of water battles.

Introduction to the Water Battle System in Three Kingdoms: Gazing Upon the Divine Land How to Play the Water Battles in Three Kingdoms: Gazing Upon the Divine Land

First, we need to clear the plot campaign of Chapter 3, and the script level must reach 23+ to unlock the water battle. Each tower ship consumes 200 wood to build and can carry three archers with a range of five water grids, suitable for long-range suppression. The Meng Chong warship consumes 50 sulfur and, equipped with oil jars, can set enemy ships on fire. Before starting, prioritize upgrading the "Hull Reinforcement" technology (costing 300 ingots) in the workshop, which increases the durability of all ships by 15%. When arranging formations, position the tower ships in a "V" shape (one in front, two at the back), and have the Meng Chong warships attack from the sides. Shallow areas (displayed as blue ripples on the map) reduce movement consumption, use them to avoid the range of enemy crossbows.

Introduction to the Water Battle System in Three Kingdoms: Gazing Upon the Divine Land How to Play the Water Battles in Three Kingdoms: Gazing Upon the Divine Land

The water terrain directly affects tactics, the map has reef zones (reducing movement by 2 when passing through), whirlpool zones (losing 10% durability per turn), and shallow zones (halving movement consumption). At the start, send scout boats (costing 100 provisions) to explore the entire map, marking the main enemy positions (red triangle icons), ignitable reed beds (highlighted in yellow), and landing points. For example, the reed bed on the north side of the Red Cliffs battlefield is only four grids away from Cao's flagship. By approaching with a Meng Chong warship, you can charge up to 80% of the power bar to throw an oil jar, igniting the entire area and burning 3% of the enemy's maximum health per second.

Introduction to the Water Battle System in Three Kingdoms: Gazing Upon the Divine Land How to Play the Water Battles in Three Kingdoms: Gazing Upon the Divine Land

The exclusive strategy "Flood Plan" needs to be prepared in advance (consuming 500 wood + 200 sulfur). When used, you can choose the direction of the impact, dealing double damage to enemies within ten straight grids and applying a "Soaked" status (reducing fire resistance by 30%). Note that the flood will destroy bridges, so you need to send engineers to repair the plank roads in advance (50 people per team). Enemies in the "Soaked" state, if hit by a fire attack (such as being ignited by a Meng Chong or the Fiery Attack), will suffer an additional 50% damage. In actual combat, after the flood impact, immediately use the Meng Chong warship to throw oil jars at the soaked enemy ships, creating a chain burst.

Introduction to the Water Battle System in Three Kingdoms: Gazing Upon the Divine Land How to Play the Water Battles in Three Kingdoms: Gazing Upon the Divine Land

The key to water battles lies in accurately utilizing the terrain and coordinating different types of ships daily, prioritizing the "Red Cliffs Drill" dungeon to accumulate wood and sulfur, and becoming proficient in using scout boats to explore the map and charging oil jars for throwing. This way, you can navigate the turbulent waves and dominate the water battlefield.

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