In the world of Disco Elysium, to achieve certain goals, you need to make good use of various things, especially how to use the Disco Elysium teleportation? In "Disco Elysium", teleportation is a special way of moving, mainly used to enter certain key areas (such as Feld Building). Below are the methods and precautions for using teleportation. I hope everyone can quickly reach the corresponding locations through teleportation, so as to restart new missions.

1. Unlocking Method
Teleportation usually requires meeting certain conditions. The first thing is to explore the fishing village. The success rate of teleportation (97%) is related to the player's exploration progress in the fishing village. It is recommended to complete as many relevant tasks and dialogues in the fishing village as possible. After that, interact with the ladder; near the Feld Building, when interacting with the ladder, a teleportation judgment will appear (instead of the "climb ladder" option).

2. Usage Method
The first step is naturally to find the teleportation point, such as the ladder near the Feld Building. After interacting, choose to teleport. The system will make a judgment: if the exploration is sufficient, the success rate is very high (97%); if it fails, you can save the game in advance and try repeatedly, as it may eventually be triggered.

3. Alternative Method
If teleportation fails or you do not want to rely on the judgment, you can choose to go through the sewers. However, this requires a higher physical fitness and is suitable for strength-based characters. After all, not everyone has the energy to explore the fishing village or complete other conditions, because the key to increasing the success rate of teleportation is to thoroughly explore the fishing village area.

How to use Disco Elysium teleportation? Teleportation in the game is mainly used for specific plot progression. Using it reasonably can save time and unlock hidden content. However, it is recommended to save the game before the teleportation judgment to avoid being unable to enter after failure, so as to complete all tasks and obtain a large number of achievement rewards.