The single-player campaign in this game is also very interesting. In addition to fighting against AI, there are some story elements interspersed. First, it's from the perspective of the US military, and then the Russian military perspective is unlocked. By this point, the Russian military's storyline has reached its final level. So, how do you pass the "Fate of the Russian Military" in the single-player campaign of Broken Arrow? If any of your friends are stuck on this level, they can check out the strategy introduced below.

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I. Initial Stage: Rapid Deployment and Stronghold Defense
Unit Deployment
Main Force Configuration: 3 T-90M Ob.17 tanks + 4 BMP-3 infantry fighting vehicles (equipped with Razvedka reconnaissance squads)
Support Units: 2 BMP-2 (equipped with short-barreled Kornet-M anti-tank missiles) + 1 supply truck
Key Operations: All units rush directly to the three concrete buildings in the center of the map

Infantry squads should first occupy the second-floor windows, while IFVs block the street intersections
Time Window: Complete the deployment within 2 minutes and 30 seconds, or be suppressed by the enemy's first wave of armored charge
Defensive Counterattack
When the enemy M1A2 tank cluster attacks from the northwest highway: Use the 30mm cannon of the BMP-3 IFVs to suppress the accompanying infantry, and the T-90Ms fire 3BM60 armor-piercing rounds (hotkey 1) at the weak points of the tank turret rings.
Countermeasures:
Call for 2S19 self-propelled artillery to cover the enemy's attack starting point, implementing at least three rounds of salvo (consuming 18 shells) to break the enemy's offensive.

II. Mid-Game Choices: Armored Reinforcements and Dual Breakthroughs
1. Support Option Decision

Here, the tank support option is chosen, providing 3 T-14 "Armata" tanks, which have the advantage of active defense systems intercepting missiles. After selecting, pay attention to the position of ground forces, as the enemy will start bombing immediately; ground forces should remain within the area marked in the image below.

After the enemy bombing ends, the troops advance in two directions:
Left Wing: 2 T-14s + 3 BMP-3s raid along the ice-covered road by the lake (the ice must be crossed within 40 seconds)

Right Wing: The remaining forces launch a frontal assault on the city center
2. Destruction of Patriot Missile Site
Left Wing Tactical Steps:
Ice sprint --> Reach the island in the lake --> Tanks release smoke grenades --> Infantry dismount and mark the radar --> Kh-25 anti-radiation missile volley
Right Wing Coordination:
T-90Ms attract the defenders' fire, while IFVs clear the "Javelin" missile teams inside the buildings
3. Key Points for City Center Occupation
Prioritize destroying three key firing points:
Southwest Bell Tower Sniper (bomb with 2S31 self-propelled mortar)

Rooftop Anti-Tank Squad of the City Hall (SU-25 drops incendiary bombs)

M2 IFV at the exit of the underground garage (BMP-2 fires Kornet-M)
III. Final Stage: Airport Assault and Mission Branches
1. Suppression of Artillery Positions
Objective: M109 self-propelled artillery group on the west side of the airport (coordinates X41, Y17)

Execution Steps:
2S7 heavy artillery counter-battery fire (3 rounds/24 shells), Mi-28 helicopters sweep residual air defenses, T-14 tank cluster cuts in from the southern shrubs

2. Core Area Assault of the Airport
Smoke Tactics:
IFVs launch 3VD40 smoke grenades at 300 meters from the target (lasting 45 seconds)
T-90Ms activate thermal imaging (hotkey N) and rush into the control tower range

Occupation Tips:
Infantry dismount and hold the control tower for 10 seconds (ignore surrounding enemy reinforcements)
3. There is a coastal mission in the final stage

① Non-destruction of warships line:
All units stay more than 1.5 kilometers away from the port
Trigger event: The arrival of the Russian fleet forces the US ships to retreat

② Destruction of warships line:

Summon 3 Tu-22M3 bombers to launch Kh-22 anti-ship missiles
Electronic interference required (MiG-31BM activates L-175V system)
Campaign Unlock Requirements:
Clear the non-destruction of warships line → Unlock "Black Sea Confrontation" level

Destruction of warships line → Unlock "Scorched Earth Protocol" hidden ending

The final ending plot will be seen in the next chapter. This level ends here. Additionally, note that as a competitive game with real-time multiplayer online battles at its core, Broken Arrow has stringent network requirements. During actual gameplay, network fluctuations leading to operation delays can directly affect the course of the battle, even causing critical mistakes. To address this pain point, we recommend using the biubiu accelerator for specialized optimization. This accelerator uses intelligent routing technology to match the best network channels in real-time, keeping latency stably below 50ms, ensuring players focus on tactical execution rather than network issues.

From now until July 4th, the platform is offering a limited-time acceleration benefit: Users who participate in the Broken Arrow acceleration service not only enjoy a fully free trial, but also automatically receive a lottery entry for each day of acceleration, with a prize pool including the game itself, physical cards, and more, with a 100% overall winning rate.

It's worth noting that the current benefits system runs parallel to regular membership rights — new users who enter the redemption code [biubiu no disconnection] will, in addition to the original 24-hour free trial, receive an extra 72 hours of VIP acceleration time, totaling 96 hours of all-platform general acceleration services, without the need for manual activation, as the system will automatically accumulate the time to the account.

In summary, the guide to passing the "Fate of the Russian Military" in the single-player campaign of Broken Arrow is as follows. Finally, in terms of operations, always ensure that infantry enter buildings before vehicles, and laser marking must be done before anti-radiation strikes. When charging the airport, do not use 4x speed (to prevent smoke from becoming ineffective). The key mechanisms in this scenario include: T-14 active defense, with an 82% interception rate (20-second cooldown), ice crossing time limit, exceeding 40 seconds will cause tanks to fall into the lake (speed must be >50 km/h), and the effective distance of smoke, 150-400 meters being the optimal obscuration zone.