In the character selection of Dragon Stone War, there are indeed many outstanding characters worthy of a detailed introduction. Today, most of the recommended characters in the Dragon Stone War generals' recommendation list are powerful and well-liked by everyone. For those who are unsure about which characters to choose for battle, the characters mentioned in this article can be very useful. Of course, if you have recently acquired these characters, you can also check if they are used as described below.

Firstly, let's talk about Andrena. She has a unique passive skill that triggers a displacement effect after three attacks. After the displacement, her normal attack can deal an additional 15% of the target's maximum health as damage. This feature makes her quite efficient when attacking front-line enemies. Moreover, when she reaches epic quality, she gains an additional stun effect. The combination of control and output makes her very strong in battles. Her rage skill, Gale Arrow, once activated, puts her into a buff state where she prioritizes attacking the enemy unit with the highest health and increases her attack speed by 50%. When the hero reaches legendary quality, there is an additional 7-tier extra damage boost effect.

Thor is also a powerful backline damage dealer. His passive skill, Current Conduction, grants his normal attacks an extra ricochet effect, bouncing up to 5 times within an 8-grid range, each bounce dealing 54% of the normal attack damage. This skill shows great effectiveness against opponents using a horde strategy. His rage skill, Gravitational Field, creates an area that pulls enemies towards the center, causing damage every second for 7 seconds. When Thor reaches legendary quality, the time between damage occurrences is reduced from 1 second to 0.7 seconds, and at mythic quality, it further reduces to 0.5 seconds. This rapid damage frequency can effectively suppress large-scale horde tactics. Additionally, Thor has a high base health and health growth, along with a 20% base crit rate. In terms of output, both Thor and Robin can lean more towards crit attributes to increase their burst potential.

Robin's active skill, Blazing Inferno, releases a large fireball that deals 10 instances of damage over 5 seconds, and this skill is immediately followed by his rage skill, creating a continuous attack rhythm. When Robin reaches epic quality, he can deal extra damage to enemies in a controlled state. His rage skill, Sticky Oil Net, fires oil nets at 6 enemies within range, prioritizing aerial units. Aerial units hit by the oil net will fall to the ground, making them vulnerable to ground unit attacks, and they will be bound for 5 seconds. When Robin reaches legendary quality, the sticky net state also reduces the enemy's defense, making him particularly strong in small-scale battles. Overall, while flying output heroes like Robin and William do not stand out in terms of health and growth compared to ground output heroes, this leads to generally higher health stats for ground output heroes on the battlefield. Flying output heroes also take damage from ground units, so in one-on-one situations, ground output heroes may have an advantage in attack power.

William, as a flying output hero, has excellent burst capabilities. His passive skill, Endless Fury, increases his crit rate by 30% and crit damage by 40%. At epic quality, his crit rate can reach 70%, and when his normal attack crits, it also restores rage, making him a representative of the crit burst playstyle. His rage skill, Precision Shot, locks onto the enemy with the highest health within 2 seconds and deals massive instant kill damage. When William reaches legendary quality, after killing the target, he can apply a fear control effect to nearby enemies within a 3-grid radius. This ability to provide additional control after a burst is very useful.

Lastly, let's talk about Sylph. Her active skill, Friend of the Dryads, summons 4 Mighty Acorns, each inheriting 10% of Sylph's attack power and 15% of her maximum health. At epic quality, these acorns gain an additional 25% crit rate and attack speed. Although Sylph's normal attack damage is only 60% compared to other heroes' 100%, her ability to summon acorns compensates for the lack of damage. In terms of defense, Sylph's rage skill, Beast Carnival, deals 6 instances of damage per second within a range, and each acorn summoned adds one more instance of damage. At legendary quality, there is a chance to deal an extra burst of high damage, which can also crit, and this effect can be applied to the same unit. This combination of burst and multi-instance damage, paired with a summoning strategy, allows her to quickly clear the battlefield and eliminate enemies in a short time.

The above is the introduction to the Dragon Stone War generals' recommendations. Do you have any impressions of these generals? In fact, some of these characters have always been popular due to their strength. So, I recommend that everyone try out the ones introduced today if they get the chance.