When it comes to recently popular games, many players would definitely mention the game "Beastification of the Three Kingdoms." Although the graphics of this game are not very refined, its system requirements are not high, and its gameplay has its own unique features. Below is a recommended lineup for Beastification of the Three Kingdoms. The lineup in the game is something that players care about a lot, and it's also one of the most frequently asked questions.

In the early stages, players do not have many resources. At this stage, whether it's drawing cards or developing, the pressure is not low for us. Here, we can use some warriors that are relatively easy to obtain in the early stage to form a suitable lineup, such as Zhang Fei, Liu Biao, and Guo Jia. This combination is relatively easy to obtain in the early stage, and the resources required for development are not much. It can help us quickly get through the early and mid-game stages.

As the mid-game begins, players' resources start to increase. If the resources are still okay at this stage, you can consider bringing Diao Chan, Lü Bu, and Hua Tuo. Although these three warriors are a bit harder to draw, their cost-effectiveness among the developed warriors is quite high.

If you don't have many resources, you might also consider developing Sun Ce. In this game, Sun Ce is known as the "commoner's war god." Although he is a bit difficult to draw, his development difficulty is not high. His overall abilities are very balanced, making him very resilient in challenging dungeons.

Hua Tuo, this warrior, is actually undervalued by many players. He is a healing warrior. In the early stages of the game, because the enemy's difficulty is not high, the space for full-healing type warriors to play is not large. However, in the later stages, he becomes a top-tier divine warrior.

The above are the recommended lineups for Beastification of the Three Kingdoms. In this game, players can refer to the above guide for developing and collecting warriors. In the early stages, we should try to ensure that our resources are saved as much as possible, so that the subsequent drawing and development can go more smoothly.