Regarding the topic of the Double Helix, it has been endless recently. Many players who have participated in the testing say that this game is definitely one worth looking forward to. As a gacha-type game, many players are concerned about the characteristics of the card pool and the characters in it. In this article, we will discuss the characteristics of the Double Helix card pool and the characters that appear in it.

The characteristics of the Double Helix card pool, in my personal opinion, are more pronounced compared to other secondary games. Other gacha pools require players to first complete the beginner's pool before they can move on to other pools. The key issue is that you may not get the character you want when drawing from the beginner's pool. However, in Double Helix, the beginner's pool is designed as a self-selection pool, so everyone can not only enjoy an 80% discount for beginners but also largely avoid getting unwanted characters. This feature is truly to everyone's liking.

Apart from the beginner's pool, the rate-up (UP) pools in Double Helix have also been optimized. Each period's pool features two different interfaces, with a clear distinction between them. For example, in the "Fated Pursuit - Until the Snow Melts" interface, it clearly states a 100% probability increase, and the 5-star character is guaranteed to be a limited UP. For some players, this 100% probability is very friendly.

In addition, the card pool mechanism in Double Helix is quite unique, with different types of guarantee mechanisms. For instance, in the beginner's pool, players can draw up to 50 times, and every 10 draws trigger a guarantee mechanism. After 50 draws, a 5-star character is guaranteed. For the UP pool, the guarantee mechanism triggers after 90 draws. The different mechanisms in different pools give players more hope when drawing cards.

Another special aspect of the UP pool in Double Helix is the possibility of reruns. If we don't get the current period's character, there is a chance of a rerun in the next period. If it's a rerun of the UP pool, the rules are basically the same. However, if it's rerun in the regular pool, then players need to start drawing again.
While the card pools of other gacha games are increasing pressure, the Double Helix card pool is actively reducing the burden on players. For us, this point hits home, and how could we not love such a game?