The Double Helix, as a mowing-type open-world action masterpiece, not only integrates action gameplay but also adds some leisure elements. Especially, how is the opera effect in Double Helix? The opera is a dance and performance presented by characters in one of the story segments, which brings an extremely stunning performance effect. This better highlights the depth of the plot and the meticulous efforts of the game development team.

When you undertake the mission called "Stepping onto the Final Stage," you can go to the opera house to complete the final scene. At this point, choose to talk with the character in the scene, and she will perform an opera for everyone. It's not recommended to skip the plot here because the opera performance is very beautiful. After it starts, it tells the story of two children and the frost spirit.

Subsequently, the NPC begins to dance, expressing that the children cannot melt the frozen heart of the flower spirit. However, day by day, the children never give up on the spirit and continue to play with her. The spirit also becomes attached to them and then starts singing this moving song. Although the boss' sword hanging overhead is terrifying, one day, the beast's claws begin to reach out to the crowd.

Ultimately, the opera pauses, and the game transitions into a formal battle scene. Here, the beast boss from the Snow Country appears, and you need to control your main character to fight against it. During the battle, subtitles of the plot continuously pop up, continuing to tell the ending or subsequent story of this opera. After finally defeating the boss, the enemy who ambushed the Snow Country is also driven away.

If you are tired of the combat gameplay, you might also want to check out the opera effect in Double Helix. In fact, the quality of the opera effect here is particularly good, incorporating some vivid scenes and singing effects. This allows people to immerse themselves more deeply into new plots rather than just being engrossed in battles!