Secondary dimension games have become a popular category in recent years, with a wide variety of gameplay. "Dual Helix" is a relatively rare game that mainly focuses on action shooting and PVE, which attracted a lot of attention right from its first reveal. Subsequent tests were also conducted, and some players have asked when the closed beta for Dual Helix will start. Below, I'll share the schedule for the game's closed beta, and those who have the opportunity might as well give it a try.

【Dual Helix】Latest Version Reservation/Download
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The most recent test was a limited, paid, and data-deleting test codenamed "To Tomorrow". Reaching this stage of a paid test indicates that the game is not far from its open beta. The test started at 10:00 AM on June 12th and ended at 5:00 PM on July 2nd.

To obtain qualification for this test, one needed to fill out a survey in advance to apply. Currently, there are no more opportunities, so it depends on whether the official team will expand the test scale. If not, then one can only wait for the next test or the official release of the game.

Of course, you can also pre-order the game through the 9Game app and follow its special topic, so you can get the latest information as soon as possible. When pre-downloading before the game's open beta, you can download the client in advance and wait for the game to launch, avoiding login issues due to overcrowding at the start of service.

Back to the game, Dual Helix allows free switching between melee and ranged weapons, creating a variety of weapon combinations, and experiencing seamless transitions from close combat to aerial shooting. The unique "Spiral Leap" mechanism also gives characters extremely high mobility, enabling operations like sliding, wall-jumping, and airborne attacks.

Regarding when the closed beta for Dual Helix starts and ends, I've introduced it here. This test lasted about 20 days, with versions available for both PC and mobile. From the test, it was highly completed, but there were still some minor issues, such as optimization for the mobile version. It's believed that further optimization will be needed, and it won't be long before it meets everyone.