Recently, many players have been asking how to play with the character Blast in Valorant's Operation: Flashpoint. Since this game is currently in a popular testing phase, it's likely that some players have encountered this hero in battle or are unsure how to use it themselves. Today, I will explain how to play with Blast in Valorant's Operation: Flashpoint. In the game, Blast is categorized as an Initiator, so his skills provide very important support for the team.

Blast's first skill, Blast Charge, can cause damage to enemies behind walls by using the wall as a medium, and it can only be used once per round. When using it, you can press the skill key first to observe the release distance and attack range on the map. This skill has a wide range of applications, whether it's defending the spike, clearing positions, or forcing the enemy to move. For example, you can use it against enemies hiding around corners, and if necessary, it can also be used directly to block paths or disrupt the enemy's defensive setup.

The second skill, Flash, allows you to throw a flashbang through walls, blinding enemies behind them for two seconds. Use the map to observe the best position for release, as it can also blind your teammates. When releasing, be careful not to immediately rush behind the wall afterward, and also pay attention to whether there are teammates in front or behind you. In areas with obstacles, you can adjust the release position slightly higher, making it easier to blind the enemy. The third skill, Aftershock, deals linear damage in front, causing affected players to be stunned, reducing their fire rate and movement speed. This skill is particularly effective when facing enemies rushing through narrow passages. However, note that the skill can also stun teammates, so you must be clear about who is in the area before using it.

The ultimate skill, after a brief delay upon activation, causes a large-scale earthquake in a fan-shaped area in front, stunning and knocking back enemies while also reducing their fire rate and movement speed. This skill should be used as much as possible in areas where the enemy cannot easily escape, such as corners or enclosed spaces, to increase the hit rate. In regular terrain, due to the delay, the opponent will likely manage to escape. In actual combat, if you're on the attacking side, make good use of the combination of Flash and Aftershock to create opportunities for your teammates. If you can confirm the enemy's location, throw a flashbang through the wall to blind them first, then use Aftershock to control the enemy, allowing your teammates to advance safely. You can also use the Blast Charge skill after your teammates enter to force out hidden enemies, facilitating quick takedowns.

The ultimate skill can be used in densely packed enemy areas, both disrupting their defense and creating opportunities for your team. If you're on the defending side, the Blast Charge skill can be placed near the spike site to block off access, preventing enemies from approaching easily. When the enemy attacks, make sure to utilize Aftershock and the ultimate skill well, as they can both control the enemy and deal significant damage. The Flash skill can be used when the enemy tries to flank or attack from other directions, disrupting their vision and buying time for your teammates to reposition defensively.

After reading the content introduced by me, everyone should now have a clear understanding of how to play with Blast in Valorant's Operation: Flashpoint. An Initiator like Blast is often the guarantee of the team's victory. If you choose to use Blast, you must have a strong sense of teamwork, taking action when necessary, to truly add value to the game.