Dungeon Rumble is a new mobile game that blends tower defense strategy with Roguelike elements. The equipment system is at the core of enhancing combat power. Today, I will introduce the equipment system in Dungeon Rumble. The equipment is divided into two main parts: treasures (equipment) and runes. Treasures provide basic attribute bonuses and special effects, while runes activate set effects to enhance skills. The following content will help you understand the details of acquisition, enhancement, and pairing, assisting you in efficient character development.

In the early stages of the game, only 4 treasure slots are available. After clearing Chapter 17, all 6 slots will be unlocked. Treasures come in five quality tiers: white, green, blue, purple, and gold. To upgrade a golden treasure, you need to consume another golden treasure of the same attribute (e.g., upgrading from Gold 0 to Gold 1 requires another Gold 0 of the same attribute). For damage dealers (such as the Fire Sword Pharaoh), the primary attribute must be attack power, with critical hit rate as the secondary priority; for support heroes (such as the Angel), the primary attribute should be health, with skill cooldown as the secondary priority.

The rune system unlocks on the fifth day, and I highly recommend the Divine Blessing 4-piece set. This set has a 10% chance to trigger a full team heal when using a skill, with a 20-second cooldown, significantly mitigating the healing downtime. For rune dungeons, you need to deploy heroes with corresponding elemental attributes (ice, fire, lightning, wind) based on the stage. Normal difficulty requires 2 heroes of the same element, while hard difficulty requires 3. When enhancing runes, the primary attribute (such as attack power) increases with level, and a new secondary attribute (such as critical damage) is added every 3 levels, which cannot be changed.

The refinement system becomes available when treasures reach level 10. There is no limit to the number of refinements, but prioritize refining the "Attack +5%" attribute. Make sure to keep some gold for talent upgrades (talent draws consume gold to boost the entire team's attributes), and avoid blindly enhancing low-quality equipment. When pushing through stages, have your damage dealers wear the Fearless Valor set (Attack +10%, Damage +20% when HP > 30%), and keep the Divine Blessing Revival for support heroes. In the gold dungeon (Squirrel Gold Cave), equip the Ice Witch with the "Arcane Flood" set (Damage +20% for every 20 monsters killed) for quick clear, and for high-damage bosses, equip the Ice Demon with the "Endless Life" set to increase the health of summoned creatures. The Fire Archer can wear the Phantom Strike 2-piece set (Critical Hit +10%) to supplement the damage output.

The core of the equipment system is to use treasures to boost attributes, runes to ensure survival, and enhance skills, etc.. In the early stages, gather the Divine Blessing Revival 4-piece set to get through the initial phase. In the mid-game, farm rune dungeons based on the main DPS attributes. In the late game, adjust the sets according to the specific dungeon. Buy essences from the black market, fully upgrade the runes first, and deploy heroes with countering attributes in the dungeons. This approach can steadily support the advancement through the first 50 stages.