The New Three Kingdoms: Cao Cao's Biography, Meng De Xin Shu terrain trial level is a classic battle that tests the player's tactical layout ability. The player needs to command 5 bandits against 10 elite cavalry. In the forest, the cavalry's movement drops to 3 spaces and they do not receive any terrain bonuses, while the bandits enjoy a 10% attack and defense boost. This level requires the player to command the bandit forces to fight against the elite cavalry in the forest terrain, achieving victory through precise positioning and the use of terrain. This trial has a high operational threshold for players, so let's take a closer look.

The core mechanism of the level lies in terrain bonus and unit counter. Bandits gain a 10% attack and defense boost in forest and mountain terrains, while cavalry have reduced movement in forests and cannot utilize their charge advantage. At the start, players need to immediately gather all bandit units towards the forest area on the right side of the map, using dense trees as a natural barrier. Note that each bandit can only withstand one cavalry attack before being defeated, so it is essential to ensure that unit positions are at least 2 spaces apart to avoid consecutive attacks.

The first to third turns are the key stages for tactical deployment. In the first turn, move all units to the edge of the forest in the upper right. In the second turn, suddenly change direction and move to the left. This "feint" maneuver will lure the main force of the enemy cavalry to the left, while 1-2 cavalry on the right will be isolated due to miscalculated paths. At this point, quickly focus fire on the isolated cavalry, typically requiring 3 bandits to surround and defeat 1 cavalry. Pay special attention to keeping 1 full-health bandit blocking the forest pass, preventing the cavalry from charging through.

The fourth to fifth turns enter the decisive phase. By now, the enemy cavalry has been divided, and the player should prioritize attacking targets with low health. Utilize the "control area" mechanism (enemy movement -1 when entering within 2 spaces of your units) to lure the cavalry into dead ends surrounded by trees. When the cavalry is forced to take a detour, immediately use the reserved ultimate skills of the bandits to finish them off. It is recommended to start accumulating rage from the third turn to ensure that 2-3 ultimate skills can be released in the fifth turn for a quick cleanup.

In the final stage, pay attention to the terrain details. When there are 1-2 cavalry left, lure them to the rock area on the far left of the map. Here, the trees and rocks form a natural encirclement, and the cavalry will need 3 turns to escape, while your side can complete the kill using ranged attacks and ultimate skills. Throughout, maintain at least 1 unit in a "safe position" (i.e., a position not directly attacked by any cavalry), which is key to maintaining the frontline.

Mastering this tactical process allows players to completely annihilate the enemy within 6 turns. The essence of this level is to lure the enemy with movement and target them locally, a strategy of trading space for time that is also applicable to other terrain trials. Through repeated practice of positioning rhythm and aggro control, even beginners can appreciate the profound charm of the Cao Cao's Biography series in chess-like battles.