When players experience a certain game, choosing the right class is particularly important. Some players decide to play without spending any money (zero-kr). So, what are the recommended zero-kr classes in Miracle World Origin? Below, the editor will introduce relevant content regarding this issue. After all, zero-kr players need to be cautious when choosing a class, as it will determine their future development. Players should consider the characteristics of the class when making their choice.

In the game, zero-kr players can try choosing the Berserker because he has high HP and strong defense, making him suitable for AFK grinding and new player exploration. He can also provide stable output, acting as a tank in the team, and his stable output makes him popular even in group settings. Therefore, the Berserker is quite suitable for zero-kr players.

The Holy Archer has smooth controls and is also suitable for zero-kr players. He can work with mercenaries through the summoning system, allowing solo farming for high-level materials. Additionally, he can perform precise positioning and skill releases. In the game, he has high mobility, can act as a long-range attacker, and possesses strong survival capabilities.

As a zero-kr class, the Berserker should first complete the main quests to accumulate a large amount of resources, which will allow for rapid development. In the mid to late stages of the game, players can try developing the Holy Archer. However, if the game progresses smoothly, players can also choose to specialize in the Mage, but this is a situation for the later stages of the game.

That's the recommendation for zero-kr classes in Miracle World Origin. For many players, the choice of specific class will affect the smooth progression of the entire game, as different classes are suited for different scenarios. Additionally, how players choose to play is also very important.