Archer is a type of character in the game that excels in long-range, high-speed output and uses a bow and arrow as weapons. In the team, they can also effectively serve as a back-row damage dealer. So today, I will introduce to everyone how the archer performs under the Cloud Sea. Let's learn about the advantages of this character, and I hope everyone can read it carefully?

Most of the archer's skills are based on charging, shooting arrows imbued with magical and supernatural elements. These can cause different types of negative effects and damage to enemies. For example, Gale Rapid Fire can shoot 12 arrows continuously within 0.5 seconds, causing wind attribute tearing effects and physical damage to enemies in a straight line. This can be particularly effective against bosses. Therefore, by using skills reasonably, one can achieve double the effect and generate a large amount of high damage. Players need to know this.

Summoning skills mainly involve calling animal companions to assist in combat. Once a summoning mark target is set, subsequent attacks will have a 100% critical hit rate. After releasing Raven Feast, all enemies within the range will be attacked and enter a blinded state. Raptor Storm is an ultimate skill; once released, it summons an elemental eagle that inherits certain attributes from the character and then carries out autonomous attacks.

The main advantage of this character lies in its high attack frequency, with balanced group and single-target output capabilities. It can deal continuous damage through high-frequency attacks, quickly depleting the enemy's health. Skills also come with debuff and buff effects, allowing for precise operations to execute a series of coherent skills, controlling the pace of the battlefield and creating an output environment for teammates. The advantage of long-range attacks allows for flexible positioning in battle.

Although the archer under the Cloud Sea is quite good, it also has some weaknesses, such as relatively poor defense and weak survival ability. In close combat, they often struggle and generally require protection from teammates, otherwise, they cannot withstand the enemy's attacks.