The camp battles in Dungeon Castle 4 are a crucial part of advancing the plot and acquiring resources. The core gameplay revolves around team composition, terrain utilization, and precise tactics. In the following, I will share how to play the camp battles in Dungeon Castle 4. The enemy configurations and trap designs vary across different camps, requiring targeted adjustments in strategy. This guide will focus on pre-battle preparations, combat positioning, and other operational details to help everyone master the nuances of attacking camps in Dungeon Castle 4.

Pre-battle preparation is the foundation for successfully raiding a camp. For team composition, it's recommended to form a classic tank-healer-DPS (warrior-mage-priest) trio. Tank characters should ideally be heavy armor units with group damage reduction capabilities, such as the Garrison Soldier, whose shield skills can effectively absorb damage. The DPS role should combine physical penetration and elemental burn, like the Necromancer's "Soul Fire Chain," which can hit multiple targets simultaneously. The support role needs to include a group healer and a crowd control mage; frost-based skills can limit the movement speed of enemy reinforcements. Prioritize enhancing the tank's defensive attributes and the DPS's critical hit rate when upgrading equipment. Ensure you have at least 5 sets of health potions and 3 sets of antidote potions in reserve to handle unexpected situations.

After entering the battle, positioning and movement directly impact the outcome. Ranged units should occupy the high ground on the left, utilizing their range advantage for safe attacks, while melee units should block the narrow pass on the right, creating crossfire. Before starting the battle, make sure to destroy the totem pole in the center of the camp to avoid triggering the full-screen lightning trap. Tanks need to move flexibly to draw aggro, using terrain obstacles to dodge high-damage skills, such as the elite monster's charging slash. DPS roles should seize opportunities when enemies gather, prioritizing AOE skills to clear out small monsters before focusing fire on high-threat targets. If the enemy summons reinforcements, the crowd control mage must immediately cast an area freeze spell to interrupt their charge.

When facing high-burst units in the camp, tanks should activate their damage reduction skills in advance, allowing DPS to quickly focus and eliminate them. For summoning-type enemies, prioritize destroying the main body to prevent the continuous generation of smaller monsters. Some camps feature explosive barrel traps, such as the No.1 Gunpowder Barrel and No.2 Fuel Barrel in the Fang Fortress. First, detonate the fuel barrel to slow down the enemies, then trigger the gunpowder barrel once they are gathered to achieve a wide-area clear. Pay attention to scouting the enemy's resistance weaknesses; for example, if an elite monster has high fire resistance, switch to frost-based skills to counteract it.

After mastering these techniques, players can systematically overcome various camp challenges. Reasonably configuring the team, accurately executing tactics, and flexibly responding to special mechanisms are key to victory. Whether it's the early-stage Trembling Wasteland or the later-stage Fang Fortress, this strategy can effectively improve the efficiency of clearing stages.