As an important damage dealer and support role in the Miracle World Origin, both branches of the Dragon Knight have their own characteristics. Among them, the Dragon Dance branch, which assumes the responsibilities of crowd control and support in team battles, plays a very crucial role. However, how should one allocate points for the Dragon Dance in Miracle World Origin? It's important to know that if the points are not allocated well, the effectiveness of the Dragon Dance will be greatly reduced. A good allocation, on the other hand, can allow the Dragon Dance to provide more assistance to teammates in team battles. Below, I will share a point allocation strategy for the Dragon Dance in Miracle World Origin, hoping it can help everyone.

First, we need to clarify that the Dragon Knight's Dragon Dance branch must be clearly positioned as a team controller and supporter. They should possess the ability to control the area of effect (AOE) to ensure the team's survival and increase the damage and defense of teammates. However, being a support also means that they may be relatively fragile. Therefore, the goal of allocating points for the Dragon Dance is to preserve life, enhance stamina, and maintain the continuous capabilities of teammates.

Therefore, the general recommended point allocation is Strength > Stamina > Spirit (for example, 4:3:3). This allocation standard is mainly aimed at increasing the attack damage of the Dragon Dance through strength, helping to solve some minor issues for teammates. At the same time, stamina helps to sustain their own vitality, avoiding becoming a burden to teammates. The role of spirit is to continuously provide beneficial effects to teammates through its skills.

In terms of skill selection, focus on Holy Mark, Armor Break, Dragon Transformation, and Taunt. These skills are all targeted at enemies to provide additional protection for teammates. For instance, Holy Mark and Armor Break slow down, increase damage, and reduce physical defense, which can help increase the damage dealt by teammates. Meanwhile, Dragon Transformation paired with Taunt, after drawing enemy aggro, can significantly boost attack and defense post-transformation, providing sustained output time for teammates.

The above is the point allocation guide for the Dragon Dance in Miracle World Origin. Overall, the point allocation for the Dragon Knight's Dragon Dance is not too difficult. As a supportive class, it doesn't require high control skills and is suitable for players who love team battles and enjoy playing as a tank controlling the battlefield. I hope that the point allocation and skill selection shared here for the Dragon Dance can offer a little bit of help to everyone.