Soul Traveler is a cute and visually appealing idle strategy card game with many attractive characters. There are numerous characters in the game, each with different roles and mechanisms, allowing for the formation of various teams. Some players want to know the recommended pve team compositions for Soul Traveler and what teams to use for pve progression. Generally, pve progression emphasizes output capabilities while also valuing sustainability; it needs to be both fast and stable. Below are a few good team compositions to share.

Team One: Flame Witch + Midsummer Night's Dream + Dragon Slayer + Roaming Songstress + Radiant Elemental + Shadow Warrior
This team is a very stable choice during the early stages of map progression. The Flame Witch is a guaranteed character from the first 20 draws, while the Dragon Slayer and Midsummer Night's Dream can be obtained for free through the game's opening seven-day event. Completing main quests will also provide the resources needed to upgrade their stars. The Shadow Warrior is a character that is easy to obtain and develop in the early stages, requiring minimal investment but yielding good results. The relatively harder-to-obtain characters in this lineup are the Roaming Songstress and the Radiant Elemental. The former can be temporarily replaced by the Guide Fairy provided by the system, and the latter, as a marksman, can be substituted with any archer character until later when more resources are available for replacement.

Team Two (Elemental Team): Ifrit + Ober (Frontline) + Poseidon (DPS) + Terpeion (Shadow Elemental) + Gullveig (Demigod) + Titania (Healer)
This team is built around Ifrit, who not only boosts the overall elemental damage of the team but also possesses a powerful exclusive talent, "Flame Brand." When this talent reaches level two, it not only reduces the ultimate skill cost when triggering elemental reactions but also weakens the enemy's physical defense, frequently dealing high damage in combat. As a limited-time character, Ifrit has a relatively low development threshold and impressive skill multipliers. Since most elemental damage is categorized as magical, it is recommended to build the elemental team with a magic focus for greater burst potential.

For the tank role, Ober is almost the only option, being the current sole elemental tank. He not only inflicts a cold status on enemies but also provides healing when the team triggers elemental reactions, and he has an evasion bonus, making him a solid tank. For DPS, if considering developing a mythic-level character, Poseidon is the best choice. Her abilities not only weaken the defense of all enemies but also increase damage output based on the number of negative elemental effect stacks on the enemy, leading to explosive damage. Terpeion, a long-range lightning character, has multiple electrifying attacks and a critical hit boost, frequently triggering Poseidon's damage increase conditions and forming synergy.
Gullveig, although a member of the undead faction, has a highly practical "healing prohibition" effect, which is crucial in many difficult stages. Her minor skills can reliably apply the cold status and also have some healing capability, making her a suitable healer in the absence of traditional healers. If the team requires a dedicated healer, choose the Fairy Queen Titania, who not only has excellent group healing but also, with her level-two talent, can add basic elemental debuffs to normal attacks, perfectly fitting into the elemental synergy-focused team system.

Team Three (Wild Team): Crow + Chiron + Orun + Fire Lord + Fairy Queen + Hundred Split
The Wild Team, centered around the Green Dragon, also boasts extremely high combat performance. The Green Dragon (also known as the Little Emerald Dragon) primarily provides healing bonuses and, upon reaching the Great Green Dragon stage, can generate shields to protect teammates. The core DPS is Crow, paired with Chiron, who has stable output and armor-piercing capabilities. The frontline is covered by the free tank Orun, while the DPS role is supported by the Fire Lord, responsible for breaking armor. The backline is sustained by the Fairy Queen, providing continuous healing, and the assassin role is filled by Hundred Split.
Crow is the core DPS of this system, with her skill mechanism focusing on normal attacks, making it especially important to pair her with speed-boosting dragon language. She has a passive mechanism that triggers additional damage effects after 7 normal attacks, not only reducing the enemy's healing effects but also causing extra critical damage to enemies with damage-over-time status. Against high-endurance enemies, she can also gain some armor penetration, which doubles if the target has the "Wound" debuff. Additionally, although Crow loses some HP when using her ultimate, the shield mechanism effectively mitigates the risk, and after the ultimate, she enters a brief "invulnerable" state, enhancing her survivability. Her secret skills include ricochet, lifesteal, and attack speed boost, allowing her to easily dive into the enemy backline and deal massive burst damage.

The above is a general introduction to the recommended pve team compositions for Soul Traveler. Teams are diverse, and there's no need to stick to exactly the same configurations. Most characters have viable alternatives, so if you can't form the exact teams mentioned above, you can use functionally similar substitutes. If you want to learn more about the team compositions in this game, you can visit the Soul Traveler section on 9Games.