In Dragon Soul Traveler, assassin-type Phantoms have always been a popular and important character type for many players to cultivate. They not only possess extremely high burst damage but also have flexible mobility and decent crowd-clearing efficiency. Today, I will bring you a recommendation for assassin-type Phantoms in Dragon Soul Traveler. Whether in the main storyline, map clearing, or PvP battles, these assassin-type Phantoms can play a key role. If you are still unsure which assassin Phantom to cultivate, why not take a look at this guide together!

Fenrir
Fenrir is the most worthwhile assassin Phantom to invest in during the early to mid-game. It can be obtained through small paid activities, and its easy-to-upgrade feature makes it the first choice for many casual players. Fenrir's ultimate skill not only has the ability to interrupt enemy spellcasting but can also immediately reset its cooldown after killing an enemy, theoretically allowing for "infinite casting," making it stand out in team fights. The same-origin Phantom "Night Moon Beast - Fenrir" (Epic quality) can be used as upgrade material, greatly reducing the cultivation cost. It is recommended that all players upgrade it to at least Purple 6-star, while a fully starred Fenrir can achieve a cyclic recovery of Ultimate points, making the output cycle smoother.

Hades
The Mythic-grade Phantom Hades is undoubtedly the pinnacle of assassins in the current version. With a staggering 740% single-attack multiplier, he has secured his "graduation" status in Arcane teams, and his formidable strength can be felt without much explanation. The recommended key star level is full stars; after reaching full stars, not only does his own attack power increase, but the attack frequency of his clones also significantly improves. However, considering the difficulty of acquisition and resource investment, it is suggested that non-paying or low-spending players consider more cost-effective Phantoms first, and then decide whether to upgrade Hades to full stars based on their spending capacity.

Four Sacred White Tiger
A high-attack type assassin suitable for later-stage cultivation, recommended to be positioned in the middle or back row. Although its attacks cannot crit, it relies on extremely high attack speed to frequently trigger its innate abilities, causing stable and significant damage. The White Tiger has great potential for output in the late game, and its ability to ignore physical defense makes it capable of dealing substantial damage even against highly defensive enemies. The key star level is 6 stars, at which point its ultimate will come with a "Scatter" effect, further enhancing its output efficiency. Due to the high cultivation cost, it is more suitable as a core combat force for mid to late-game development.

Nemesis
An AOE burst assassin, performing outstandingly in "Arcane Wisdom" and "Phantom Shadow" lineups. It is particularly stable in the Wondrous Realm offense and defense gameplay, being hailed as a T0-level existence. Its ultimate has an area-of-effect mechanism, capable of dealing extremely high damage when enemies are concentrated. It is recommended to keep one Purple 3-star base for activating attack bonuses, with the rest serving as upgrade materials for other main forces, making it a versatile player combining output and auxiliary upgrade value.

This concludes the entire content introduction for the recommended assassin Phantoms in Dragon Soul Traveler. It is suggested that everyone combine their lineup configuration, resource investment capability, and primary focus direction to strategically cultivate Phantoms. I hope this guide on assassin Phantoms provides practical reference and helps you build a powerful team soon.