Modern warship games gather destroyers, battleships, cruisers, and more. How exactly do you sell unwanted ships in modern warships? You can follow these steps. Then keep the ships with good attributes. For aircraft carriers, the Nemesis is recommended, as it is a symbol of legendary players, with high strength, capable of being paired with fighters and two groups of attack aircraft, rocket launchers, and two free cannons. It has powerful 8 sets of automatic cannons, and 8 sets of free anti-aircraft capabilities to deal with air raids and missiles, and can submerge when in danger.

First, remove weapons: Enter the main game interface, click on "Modification Factory", find the ship you want to sell, click to enter, and then remove all the weapons and equipment on the ship such as missiles, main guns, and anti-aircraft. You can replace them one by one with the cheapest junk equipment or simply remove them. The system won't allow you to sell if they are not completely removed.

The second step, choose the selling location: There are two places where you can sell ships. One is the Armory, located at the bottom right corner of the main game interface. After clicking to enter, find the ship you want to sell, and immediately click "Sell". Here, prioritize handling lower-level ships; the selling price is low but the process is fast. The second place is the Arsenal, located in the center of the main interface. After entering, select the "Sell" button at the top, choose the ship to be sold. Here you can see the price, but the selling price will be about half of the original, with the most loss occurring on level three ships.

Of course, there will be some loss when selling a ship, especially for level three ships, which may only fetch 30% of the purchase price. If you're not in a hurry to clear out your warehouse or use money, it's advisable to carefully consider whether to sell the ship.

The above is how to sell unused ships in modern warships. The PC3 Hurricane and Nanchang 055 have good attributes. The former costs just $100,000, equipped with Griffin missiles that fire six rounds, with a speed of 35 knots, capable of directly raiding fragile destroyers. It has only one anti-aircraft slot, suitable for close-range human-machine matches to quickly eliminate and retreat. The latter is a versatile warrior, roaming mid-range and focusing fire on fragile targets.