Most players have experienced the game Miracle when they were young. This game was one of the top popular games back then, and 3D MMO titles were quite rare at that time. Each class in the game had very distinctive features. Below is an introduction to the commoner classes in the World of Miracles Origin. The new version of World of Miracles Origin has added some new gameplay elements based on the original game and made the game's stats appear less exaggerated. The choice of class is very important for players, as many people have not played this game before, so below we will recommend some commoner classes.

1. Berserker
This class is one of the two warrior-type classes in the game and is currently the most recommended class. The Berserker class focuses primarily on strength, with constitution as a secondary attribute. Strength not only increases our damage but also slightly adds to health, which is a crucial metric for the Berserker. Constitution, besides increasing health, also boosts the player's physical defense. Most of the enemies players encounter in the early and mid-game stages deal mainly physical damage, so the higher the physical defense, the less damage taken. Since the Berserker is a melee class, these two attributes are its main focus.

This class is positioned as a combination of a warrior and a tank. Its skills include enhanced defense and damage reduction, making it essential for taking hits against elite or higher-level enemies in the mid to late game. Its signature skill, Iron Barrier, can even block fatal attacks. Additionally, because the main stat is strength, the class also deals significant burst damage. For clearing out small monsters in the wild, the Whirlwind Slash can be used to clear them all. This class has a very high fault tolerance; while its efficiency in AFK grinding isn't the highest, it is very stable and consumes fewer resources. Therefore, it is very suitable for commoner players to start their journey or quickly accumulate resources. In the mid to late game, this class performs well against elite enemies.

2. Mage
This class is also very suitable for commoner players. The leveling efficiency of this class in the early stages is relatively low. Initially, the skill damage is not high, and the damage from basic attacks is even lower. If you can team up with a teammate who has high output, the leveling efficiency will improve significantly. This class has the hardest time in the early stages. Here, players need to follow the main storyline to progress faster. Once high-damage skills are acquired, the mage's leveling speed will increase, and single-target spells can deal very high damage to enemies. Enemies with low health will be knocked down after just a few hits.

The Mage becomes stronger as the game progresses. It possesses powerful area control and AOE damage skills. In the mid to late game, a single spell can clear out most of the enemies. It has a significant advantage in AFK leveling. The Mage is currently the class with the highest damage output. Many dungeons in the mid to late game require the presence of a Mage to make the dungeon runs smoother. The Mage does not require high-end gear; even ordinary equipment can allow it to deal substantial damage. The range of magic spells provides high efficiency for AFK resource farming, making this class very suitable for commoner players.

3. Dragon Knight
This class requires long-term development for commoner players. All of its skills are very powerful, but the initial performance may not be satisfactory. This is because the class needs certain gear to fully realize its potential, so players need to spend time obtaining resources from various dungeons and activities to gradually upgrade the Dragon Knight's equipment. Once the equipment is complete, the class can show its true power.

Above is the introduction to the commoner classes in the World of Miracles Origin. The Dragon Knight requires a longer development period for players, while the other two classes are very suitable for commoner players to start their journey. One is a physical class, and the other is a magical class; the specific choice depends on the player's preference.