This game is a classic derivative of Elden Ring, with some of its own innovations under its world view, such as the addition of a shrinking safe zone mechanism and multiplayer challenges. There are a total of 8 Night Kings, one of which is the Elden Ring Night King, the three-headed beast. How can you defeat this monster easily? Many players get stuck at this stage. Below, let's take a look at the advanced strategies.

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The three-headed beast Gladius is the first Night King boss in the game, and the battle is divided into three phases. Its weakness is holy damage, increasing damage by 40% (such as "Golden Tree Blessing Prayer" or holy-enchanted weapons); it has resistance to fire attributes, making the boss immune to fire, so it's necessary to avoid using flame weapons or spells. Therefore, using holy-enchanted weapons or weapons with bleed effects will be particularly effective. Bleed effect is a secondary strategy, especially suitable for the [Executor] class, which can quickly reduce the boss's health.

One, below is a detailed introduction to the boss's skills:
Phase One (100%-75% HP)
Core strategy: All members should stick close to the boss's abdomen to deal damage, avoiding wasting time chasing from a distance. Pay attention to the chain smash skill; when the chain is raised high and the movement slows down, roll to the side where the chain swings to dodge (not straight backward). After the chain smashes the ground, there will be a 3-second stun, during which melee classes can burst from behind (Executors should prioritize triggering bleed). Sorcerer classes like the Hermit should maintain a medium distance and attack the head with holy spells (such as "Liberated Crystal").

Phase Two (75%-50% HP)
Note that you need to handle the clone. The player marked by the red circle needs to kite the clone quickly, focusing on dodging and leading it to the edge of the battlefield, while other members focus on dealing damage to the real body (the real body periodically flashes red). The Rogue class can release a damage-boosting totem, and the team can use high-damage ultimate moves (such as the Executor's "Sword Activation") to quickly end the phase.

Phase Three (50%-0% HP)
Move | Counter |
Flame Sword Smash | Roll twice in the direction of the flame spread |
Three-Headed Fire Breath | Sprint to the safe zone on the side of the boss |
Fireball Form | Stop attacking, the boss is invincible in fireball form, resume full output after returning to the main body |
During the full-screen fire breath, quickly hide behind the stone pillars in the scene. If the stone pillars are destroyed, you can choose to use an invincibility frame skill to withstand the attack (such as the Hermit's Ice Storm). Stick close to the boss to prevent frequent movement, with melee continuously reducing resilience and ranged exploiting the hard lock after the fire breath.

Two, recommended team composition
Role | Responsibility | Key Actions |
Tank (Guardian) | Aggro + Tank Damage | Block chain smash with a large shield, use "Taunt Ash of War" to stabilize aggro |
Melee DPS (Executor) | Bleed Burst + Reduce Resilience | Attack the belly, focus on the real body in phase two |
Ranged Support (Hermit/Iron Eye) | Holy Damage Output + Rescue | Output from behind cover in phase three, Avenger prioritizes reviving teammates with ultimate |
In phase two, the person marked by the red circle should report their position via voice chat to help teammates locate the real body. Before the flame breath in phase three, the tank should retreat to guide the boss's orientation, creating cover time for the team.
Three, recommended equipment and items
Weapons: Holy-enchanted weapons (e.g., "Holy Whetstone Knife" coated). Bleed weapons as backup (Executor's preferred "Backstab Dagger").
Essential Talismans: Scorpion Talisman (Holy Damage +15%), Sacrificial Sword (Increased Damage at Full Health).
Optional Talismans: Great Shield Talisman (Reduces Physical/Fire AOE Damage).
Consumables: Holy Rope Flask (Remote Holy Damage), Invigoration Incense (Team MP Recovery to Prevent Sudden Death).

To summarize, the tank should start with "Taunt Ash of War" to stabilize aggro, reducing the risk of teammates dying unexpectedly. During phase transitions, when the boss roars and splits at 75% HP, the team should disperse in advance; when the boss returns to its main body at 50% HP, all members should immediately stick close. Additionally, network optimization is also a key factor in determining victory or defeat. Lag during combat may cause the team to fail to dodge the boss's skills, leading to a wipe. Therefore, it is recommended to use the Biubiu Accelerator in a group, reducing latency to below 60ms, to avoid failed rolls or aggro chaos.

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In conclusion, the guide for the Elden Ring Night King, the three-headed beast Gladius, is complete. Gladius is a typical "mechanism tester," and can be defeated with holy suppression and aggro cooperation. If the team's output is insufficient, prioritize abandoning fire damage and focus on holy/bleed combinations, which can ensure a stable clear around level 10.