This is a cooperative game, which means the combat gameplay differs significantly from the original. Players do not have a long exploration process for the storyline; instead, they need to follow the shrinking circle, continuously searching for equipment and obtaining items. During this process, players will encounter many monsters. How to defeat the Crucible Knight in Elden Ring: Night's Imminent Arrival? Come and learn quickly. The combat method is completely different from the original.

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In Night's Imminent Arrival, three people play in an online ranked match, and there is also a level growth mechanism. If you encounter this monster while exploring ruins in the early stages, the damage is very low, with only 85 points of damage from the initial equipment execution. However, by removing the invincibility during execution, one player can infinitely parry and trigger the execution hard control on the Crucible Knight.

This is the moment when other players can output damage without thinking, and it's no problem to get four to five hundred points of damage during the execution phase. Also, don't expect to use a great hammer to reduce the monster's poise as in the original, where two hits would solve the monster. The weapon's poise reduction has been decreased, so just upgrade your equipment honestly and team up to defeat it.

Playing online is more efficient, provided everyone is stable online. From May 30th to June 13th, we enjoy a free service here at biubiu, allowing everyone to team up without disconnection, and challenge the boss with peace of mind.

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The strategy for defeating the Crucible Knight in Elden Ring: Night's Imminent Arrival has been introduced to everyone. In this cooperative game, this is considered a minor boss. However, after the adjustment of poise values and execution judgment, the combat approach is vastly different from that in the original. Remember, when encountering it initially, make sure all three players are present for the fight. Going solo, even with high skill, will take at least ten minutes, which is not conducive to exploring more territory.